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Hayashi, Yugo; Takeuchi, Yugo – International Educational Data Mining Society, 2018
This study investigated the factors underlying the estimation of learner self-confidence during explanations with a conversational agent in an online explanation task. Based on reviews of previous studies, we focused on how factors such as the learner's task activities and personal characteristics can be predictors. To examine these points, we…
Descriptors: Self Efficacy, Task Analysis, Cognitive Processes, Individual Characteristics
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Burke, Robin – Journal of Educational Multimedia and Hypermedia, 1993
Describes "Story Producer for InteractivE Learning" (SPIEL) a multimedia retrieval system for educational stories, and its integration into an architecture called "Guided Social Simulation" (GuSS), for teaching complex social skills such as management, diplomacy, or selling. Highlights include an example of the use of SPIEL,…
Descriptors: Computer Assisted Instruction, Computer Simulation, Hypermedia, Interpersonal Competence
Bugental, Daphne Blunt; Lewis, Jeffrey Clayton – 1991
A study used a paradigm in which adults believed they were teaching a simple video game to an unseen child. In fact, the adults saw computer-generated responses that were modeled on actual child behavior. Subjects were 160 mothers, who were randomly assigned to view simulations of either responsive or unresponsive behavior. The simulations of…
Descriptors: Behavior Patterns, Computer Simulation, Interpersonal Competence, Mothers
Pable, Jill; App, Cynthia – 1996
A multimedia-style computer application is detailed that facilitates students' role playing in a simulated business situation. The incorporation of video footage lends a "face" to a theoretical client with which the student must interact to bring about the successful resolution of a potential "calamity." The process of video…
Descriptors: Business Education, Computer Assisted Instruction, Computer Simulation, Conflict Resolution