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Pask-McCartney, Claudia – 1989
This paper examines the role of learner motivation--elements that arouse, sustain, and direct behavior--as the pivotal factor in education, and urges researchers to consider the motivational state of the individual learner in interaction with the instructional method. It is emphasized that a thorough understanding of the learner's personality, as…
Descriptors: Cognitive Style, Individualized Instruction, Instructional Design, Interactive Video
Plomp, Tjeerd – 1988
This discussion of a major problem area in education--the curricular and implementation aspects of the application of the computer or new information technologies--focuses first on the use and integration of computers in existing courses or subjects in the curriculum, and defines some key terms. The next section considers issues in the…
Descriptors: Adoption (Ideas), Computer Assisted Instruction, Courseware, Curriculum Development
George, Yvetta; Schaer, Barbara – 1986
To determine the most effective imagery method for facilitating kindergarten children's recall of prose content, a study investigated the effects of three mediums for presenting literature to children: storytelling, television, and dramatization. Subjects, 210 kindergarten students, were assigned to one of three gender-balanced treatment groups…
Descriptors: Cognitive Style, Drama, Imagery, Kindergarten Children
Sproule, J. Michael – 1985
The issue of whose "facts" and whose perspective will control classroom discussions of social questions tends to surface in one of two related ways: (1) in connection with efforts to mandate the content of the instructional matter, and (2) in connection with attacks on teachers whose instructional material contains facts or evaluations offensive…
Descriptors: Censorship, Educational History, Educational Trends, Ethics
Baltra, Armando – 1986
Adventure games designed for use on home computers are a potentially powerful instructional resource in English as a second language because they promote problem-solving using the target language and are highly motivating to students. The games, whose objective is usually for the user to defeat an obscure force and recover a precious object, are…
Descriptors: Classroom Techniques, Communicative Competence (Languages), Computer Assisted Instruction, Computer Oriented Programs
Krendl, Kathy A. – 1985
To determine the influence of media on learning, a study explored students' preferences, perceived difficulty, and learning in relation to a variety of activities. A randomly selected panel of 611 students, grades three through ten, was drawn from the nine schools (six elementary, two junior high, and one senior high) that make up an entire public…
Descriptors: Age Differences, Cognitive Processes, Computers, Developmental Stages
Nelson, Charles – 1975
To investigate the effectiveness of three variables in machine mediated small-group instruction, a three-year study is being conducted with 90 undergraduate and graduate students divided into groups of 15. Forms of media presentation, levels of learning and forms of feedback are varied among the groups, and their interactive as well as independent…
Descriptors: Audiovisual Aids, College Students, Educational Experiments, Educational Media
Daems, Fr. – 1987
The use of microcomputers and courseware for native language instruction is discussed. Five dimensions of instruction that are helpful in evaluating microcomputer use are examined: (1) student motivation; (2) educational objectives; (3) the appropriateness of the computer and related software as instructional tools; (4) the learning model…
Descriptors: Computer Assisted Instruction, Courseware, Curriculum Design, Dutch
Lockard, James – 1978
This paper attempts to make a case for increased use of available technology, especially those aspects commonly designated as educational media, in the foreign language classroom. Several arguments are given to support this position. (1) Research has shown that sight is the dominant sense for most people; therefore, varied and integrated visual…
Descriptors: Audiovisual Aids, Bulletin Boards, Classroom Techniques, Educational Media
2002
This document contains three papers on technology-enabled learning and human resource development. Among results found in "Current State of Technology-enabled Learning Programs in Select Federal Government Organizations: a Case Study of Ten Organizations" (Letitia A. Combs) are the following: the dominant delivery method is traditional…
Descriptors: Adult Learning, Adult Students, Andragogy, Case Studies