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Höppner, Frank – International Educational Data Mining Society, 2021
Various similarity measures for source code have been proposed, many rely on edit- or tree-distance. To support a lecturer in quickly assessing live or online exercises with respect to "approaches taken by the students," we compare source code on a more abstract, semantic level. Even if novice student's solutions follow the same idea,…
Descriptors: Coding, Classification, Programming, Computer Science Education
Mao, Ye; Shi, Yang; Marwan, Samiha; Price, Thomas W.; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2021
As students learn how to program, both their programming code and their understanding of it evolves over time. In this work, we present a general data-driven approach, named "Temporal-ASTNN" for modeling student learning progression in open-ended programming domains. Temporal-ASTNN combines a novel neural network model based on abstract…
Descriptors: Programming, Computer Science Education, Learning Processes, Learning Analytics
AERA Online Paper Repository, 2020
Debugging is the most difficult part of programming for novices. Through comparative experiments, this paper compares the differences between novices and the experts in the debugging process from the perspective of the frequency of each debugging skill behavior and the connection of each behavior. The study find that there is a difference in the…
Descriptors: Programming, Troubleshooting, Novices, Expertise
Tsabari, Stav; Segal, Avi; Gal, Kobi – International Educational Data Mining Society, 2023
Automatically identifying struggling students learning to program can assist teachers in providing timely and focused help. This work presents a new deep-learning language model for predicting "bug-fix-time", the expected duration between when a software bug occurs and the time it will be fixed by the student. Such information can guide…
Descriptors: College Students, Computer Science Education, Programming, Error Patterns
Priti Oli; Rabin Banjade; Arun Balajiee Lekshmi Narayanan; Peter Brusilovsky; Vasile Rus – Grantee Submission, 2023
Self-efficacy, or the belief in one's ability to accomplish a task or achieve a goal, can significantly influence the effectiveness of various instructional methods to induce learning gains. The importance of self-efficacy is particularly pronounced in complex subjects like Computer Science, where students with high self-efficacy are more likely…
Descriptors: Computer Science Education, College Students, Self Efficacy, Programming
Chen, Chen; Haduong, Paulina; Brennan, Karen A.; Sonnert, Gerhard; Sadler, Philip M. – AERA Online Paper Repository, 2017
The impact of a novice programmer's first language on their subsequent achievement in further computing education has been the subject of much study in the field of computer science education. Our research is a retrospective study of more than 10,000 undergraduate students enrolled in CS1 (introduction to computer programming) from 118 US college…
Descriptors: Undergraduate Students, Computer Science Education, Novices, Programming
Zhi, Rui; Marwan, Samiha; Dong, Yihuan; Lytle, Nicholas; Price, Thomas W.; Barnes, Tiffany – International Educational Data Mining Society, 2019
Viewing worked examples before problem solving has been shown to improve learning efficiency in novice programming. Example-based feedback seeks to present smaller, adaptive worked example steps during problem solving. We present a method for automatically generating and selecting adaptive, example-based programming feedback using historical…
Descriptors: Data Use, Feedback (Response), Novices, Programming
Mao, Ye; Zhi, Rui; Khoshnevisan, Farzaneh; Price, Thomas W.; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2019
Early prediction of student difficulty during long-duration learning activities allows a tutoring system to intervene by providing needed support, such as a hint, or by alerting an instructor. To be effective, these predictions must come early and be highly accurate, but such predictions are difficult for open-ended programming problems. In this…
Descriptors: Difficulty Level, Learning Activities, Prediction, Programming
Angeli, Charoula M.; Makridou, Eria – AERA Online Paper Repository, 2018
The paper examines how computational thinking can be taught to young children with the use of educational robotics using the kit LEGO WeDo. Computational thinking was measured in terms of four sub-skills, namely, sequencing, correspondence between actions and instructions, debugging, and flow of control. Students were assigned to an experimental…
Descriptors: Skill Development, Grade 3, Young Children, Elementary School Students
Lu, Yihan; Hsiao, I-Han – International Educational Data Mining Society, 2016
Online programming discussion forums have grown increasingly and have formed sizable repositories of problem solving-solutions. In this paper, we investigate programming learners' information seeking behaviors from online discussion forums. We design engines to collect students' information seeking processes, including query formulation,…
Descriptors: Programming, Advanced Students, Reading Processes, Computer Mediated Communication
Heiner, Cecily; Zachary, Joseph L. – International Working Group on Educational Data Mining, 2009
Students in introductory programming classes often articulate their questions and information needs incompletely. Consequently, the automatic classification of student questions to provide automated tutorial responses is a challenging problem. This paper analyzes 411 questions from an introductory Java programming course by reducing the natural…
Descriptors: Classification, Questioning Techniques, Introductory Courses, Computer Science Education