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Lipinski, Hubert; Plummer, Robert P. – 1980
This paper presents a framework for understanding the various roles and structures for computer graphics in group communication, and discusses three basic types of design decisions that need to be addressed in using such graphics systems: (1) How are the systems to be intergrated in the group communication activity? (2) How are the systems to be…
Descriptors: Communication (Thought Transfer), Computer Graphics, Group Dynamics, Planning
Cuneo, Diane O. – 1986
Four- and 5-year-olds' understanding of basic turtle graphics commands was examined before and after a hands-on, interactive problem-solving experience. Children (n=32) saw display screen events consisting of an initial turtle state, a command transformation, and the resulting turtle state. They were asked to give the command executed in each…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Preschool Children
Rose, Susan; And Others – 1983
Three papers focus on applications of computer graphics with deaf and severely language impaired children. The first describes a drawing tablet software that allowed students to use visual and manipulative characteristics to enhance problem solving and creativity skills. Students were thus able to solve problems without the obstacles of language.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Creativity
Kurtz, Barry L.; O'Neal, Micheal B. – 1994
This paper describes a National Science Foundation-sponsored project at Louisiana Technological University to develop computer-based laboratories for "hands-on" introductions to major topics of computer science. The underlying strategy is to develop structured laboratory environments that present abstract concepts through the use of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Science, Computer Simulation
Dalbey, John; Linn, Marcia – 1984
Spider World is an interactive program designed to help individuals with no previous computer experience to learn the fundamentals of programming. The program emphasizes cognitive tasks which are central to programming and provides significant problem-solving opportunities. In Spider World, the user commands a hypothetical robot (called the…
Descriptors: Cognitive Processes, Computer Graphics, Computer Software, Independent Study
Merickel, Mark L. – 1992
The premise of the Creative Technology Project, a collaboration by Autodesk, Inc., the School of Education at Oregon State University, and Novato Unified School District in the San Francisco Bay Area, was that children's cognitive abilities could be enhanced by having them develop, displace, transform, and interact with 2D and 3D…
Descriptors: Cognitive Ability, Cognitive Processes, Computer Graphics, Computers
Derry, Sharon; And Others – 1994
The social interactions that occur during pair problem solving were studied using a computer tool and without using the tool. The computer tool, (the TAPS system) is an instructional system that presents complex word problems and provides a graphics user interface with tools for constructing problem trees (network structures showing…
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Cooperation
Bork, Alfred – 1979
This paper describes the history, philosophy, and outcomes of work at the Educational Technology Center at the University of California, Irvine, with particular emphasis on the activities of the Physics Computer Development Project. Ten years of evolution for the physics projects and its basis of grant support are examined, and a series of…
Descriptors: Computer Assisted Instruction, Computer Assisted Testing, Computer Graphics, Computer Managed Instruction

Baird, William E., Abst. – Journal of Computers in Mathematics and Science Teaching, 1984
Presented are abstracts of 10 papers presented at the 1984 National Educational Computing Conference. Paper topics deal with science teaching using microcomputers, exploring mathematical concepts with LOGO, a chemistry problem-solving program, interactive computer graphics in mathematics, an educational game to teach science/mathematics, learning…
Descriptors: Algebra, Chemistry, Computer Graphics, Computer Simulation
Rieber, Lloyd P. – 1986
This study was conducted to determine whether young children, given the experience of Logo programming, would acquire problem-solving skills and be able to transfer those skills to other areas. The study also investigated Logo's effectiveness in teaching certain fundamental geometric concepts to children who were supposedly not developmentally…
Descriptors: Computer Assisted Instruction, Computer Graphics, Geometry, Grade 2
Cuneo, Diane O. – 1986
Turtle graphics is a popular vehicle for introducing children to computer programming. Children combine simple graphic commands to get a display screen cursor (called a turtle) to draw designs on the screen. The purpose of this study was to examine young children's abilities to function in a simple computer programming environment. Four- and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Science, Computer Uses in Education
Black, John B.; And Others – 1994
Teachers College of Columbia University (New York) and the Dalton School, an independent school in New York City, have collaborated on the Dalton Technology Project and its "Archaeotype" program which presents students with a graphic simulation of an archeological site. Students simulate digging up the artifacts, use reference sources to…
Descriptors: Archaeology, Comparative Analysis, Computer Assisted Instruction, Computer Graphics
Rieber, Lloyd P.; Hannafin, Michael J. – 1987
A study was carried out at Pennsylvania State University to examine the effects of both textual and computer animated orienting activities--i.e., mediators through which new information is presented to the learner--and practice on the application and problem solving skills of elementary school students. It was hypothesized that students provided…
Descriptors: Advance Organizers, Animation, Cognitive Processes, Computer Assisted Instruction
Kuzmich, Carl J.; And Others – 1993
The development of a HyperCard application program, "Connecting to Your MARS Account," is described. The program was intended to assist users of the biomedical computer system at the University of Pittsburgh (Pennsylvania), the Medical ARchival System (MARS), to connect to their computer accounts. Criteria from instructional, graphical,…
Descriptors: Accounting, Computer Assisted Instruction, Computer Graphics, Computer Software Development
Jackson, David F. – 1991
The ability of the microcomputer to compile voluminous and detailed measures of students' learning activities automatically has seemingly outpaced the ability of commonly-used data analysis methods to make effective utilization of this wealth of potentially useful information. This study explores the use of computer-based quantitative methods,…
Descriptors: Cluster Analysis, Computer Assisted Instruction, Computer Graphics, Data Analysis
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