Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Addictive Behavior | 2 |
Computer Games | 2 |
Foreign Countries | 2 |
High School Students | 2 |
Student Behavior | 2 |
Video Games | 2 |
Age Differences | 1 |
College Students | 1 |
Competition | 1 |
Economic Factors | 1 |
Gender Differences | 1 |
More ▼ |
Author
Koc, Mustafa | 1 |
Müezzin, Emre | 1 |
Tunc, Rasim | 1 |
Publication Type
Reports - Research | 2 |
Speeches/Meeting Papers | 2 |
Journal Articles | 1 |
Education Level
High Schools | 2 |
Secondary Education | 2 |
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Koc, Mustafa; Tunc, Rasim – International Society for Technology, Education, and Science, 2021
E-sports games have recently become a popular internet game especially among young people and are played at a professional and amateur level. The effect of replacing traditional games with such digital games on the development of children and young people is hotly discussed among the parents and educators. This study aims to investigate…
Descriptors: Video Games, Competition, Internet, High School Students
Müezzin, Emre – Turkish Online Journal of Educational Technology - TOJET, 2015
The aim of this study is to compare the online game addiction in high school students with the habitual computer use and online gaming. The sample selected through the criterion sampling method, consists of 61.8% (n = 81) female, 38.2% (n = 50) male, 131 high school students. The "Online Game Addiction Scale" developed by Kaya and Basol…
Descriptors: Foreign Countries, High School Students, Video Games, Addictive Behavior