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Maushagen, Jan; De Troyer, Olga – International Association for Development of the Information Society, 2021
We propose a novel model for learning environments to target the characteristics of digital natives and to improve informal learning practices, i.e. the exploration, discovery and self-monitoring of learning content and the reflection on learning activities. The Mobile Playful Learning Environment (MPLE) model is defined as consisting of seven…
Descriptors: Educational Environment, Handheld Devices, Play, Models
Mallas, Andreas; Xenos, Michalis – International Association for Development of the Information Society, 2019
Merging the content of learning with the motivation of games can be a successful combination, if done properly and supported by the appropriate tool. Towards this goal, we developed Diagram[character omitted]atic an environment used to gamify the in-classroom activity of designing diagrams during a lecture. Using Diagram[character omitted]atic the…
Descriptors: Educational Games, Game Based Learning, Handheld Devices, Computer Oriented Programs
Polymeropoulou, Panagiota – International Association for Development of the Information Society, 2014
In this paper we will investigate the way that the technological progress and the Informatics contributed greatly to the field of Archaeology. There will be analyzed the terms of virtual archaeology and virtual reality in archaeology and there will be an extended reference to the applications and the computer graphics that archaeologists could use…
Descriptors: Archaeology, Computer Simulation, Computer Graphics, Computer Oriented Programs
Catenazzi, Nadia; Sommaruga, Lorenzo; De Angelis, Kylene; Gabbianelli, Giulio – International Association for Development of the Information Society, 2016
Within the C95-Challenge Erasmus+ project, mobile learning technologies are adopted and tested for bus and truck drivers training according to the EU 2003/59/EC Directive. Different kinds of training contents are developed in the form of interactive slides, hyper-videos, interactive quizzes and delivered on mobile devices. Existing apps and games…
Descriptors: Electronic Learning, Driver Education, Computer Oriented Programs, Multimedia Instruction
Loizides, Fernando; Kartapanis, Iosif; Sella, Francesca; Papadima-Sophocleous, Salomi – Research-publishing.net, 2015
In this paper we present the initial stages of a project entitled Minority Language Applications (Mi.L.A) which aims to facilitate material for children with autism in a multilingual setting using interactive multimedia that increase both the awareness as well as the access to information for patients who need it. Pilot testing the applications…
Descriptors: Autism, Technology Uses in Education, Children, Communication Skills
Heidorn, P. Bryan – Proceedings of the ASIS Annual Meeting, 1998
Describes a graphic modeling, natural language processing system, VerbalImage, which mimics features of human shape reasoning. Subjects read the same text description and were able to recognize the image generated by the computer from among a series of other computer-generated images. Performance on task was as good as for a control group…
Descriptors: Computer Graphics, Computer Oriented Programs, Computer System Design, Man Machine Systems
Barrett, Helen – 1999
This paper provides an overview of different electronic portfolio development tools and introduces a strategy for using Portable Document Format (Adobe Acrobat PDF) files to store and organize electronic teaching portfolios. A 12-step process for constructing electronic portfolios is described, as are storing the working portfolio, publishing the…
Descriptors: Computer Oriented Programs, Computer Uses in Education, Electronic Publishing, Higher Education
Altun, Arif – 1998
Internet Relay Chat (IRC) is an electronic medium that combines orthographic form with real time, synchronous transmission in an unregulated global multi-user environment. The orthographic letters mediate the interaction in that users can only access the IRC session through reading and writing; they have no access to any visual representations at…
Descriptors: Access to Information, Computer Graphics, Computer Mediated Communication, Computer Oriented Programs
Clyde, Stephen W.; Hirschi, Gregory W. – 1998
Viewing high-resolution images on the World Wide Web at a level of detail necessary for collaborative research is still a problem today, given the Internet's current bandwidth limitations and its ever increasing network traffic. ImageEyes is an interactive display tool being developed at Utah State University that addresses this problem by…
Descriptors: Computer Interfaces, Computer Oriented Programs, Computer Software Development, Computer System Design
Alpert, Sherman R.; Grueneberg, Keith – 2001
A concept map is a graphical representation of a person's (student's) knowledge of a domain. Concept maps have been used in educational settings for some time and many computer-based implementations of interactive concept map building tools exist. These concept mapping tools often provide for a solely prepositional, primarily textual, knowledge…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs