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Sibley F. Lyndgaard; Corey E. Tatel; Ruth Kanfer; Julia E. Melkers; Justin C. Sabree – Computer-Based Learning in Context, 2022
The disruptive effects of the COVID pandemic on vulnerable and/or minority demographic groups among 1) student populations and 2) persons employed in low wage sectors are well-established. This study examined whether disparity in the disruptive effects of the pandemic extend to adult learners employed in "bright prospect" sectors (e.g.,…
Descriptors: COVID-19, Pandemics, Minority Group Students, Adult Students
Walker, Jacob J. – Online Submission, 2010
This Action Research project and Pilot Study was designed and implemented to improve students' hypothetical thinking abilities by exploring the possibility that learning and playing the computer game Minesweeper may inherently help improve hypothetical thinking. One objective was to use educational tools to make it easier for students to learn the…
Descriptors: Action Research, Pretests Posttests, Program Effectiveness, Correlation