NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 5 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Felipe A. Feichas; Rodrigo D. Seabra – Informatics in Education, 2023
This research discusses the use of a gamified web platform for studying software modeling with Unified Modeling Language (UML). Although UML is constantly being improved and studied, many works show that there is difficulty in teaching and learning the subject, due to the complexity of its concepts and the students' cognitive difficulties with…
Descriptors: Gamification, Computer Software, Models, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Souza, Isabelle M. L.; Andrade, Wilkerson L.; Sampaio, Lívia M. R. – Informatics in Education, 2022
Nowadays, solving problems is substantial for the social relationship human. Computational Thinking (CT) emerges as an interdisciplinary thought process encompassing mental abilities to help students solve and understand problems. Researchers invest in the methodological proposal of activities aimed at CT stimulation, educational approaches, and…
Descriptors: Robotics, Vocational Education, High School Students, Thinking Skills
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ramos, Vinicius F. C.; Cechinel, Cristian; Magé, Larissa; Lemos, Robson – Informatics in Education, 2021
Teaching introductory computer programming and choosing the proper tools and programming languages are challenging tasks. Most of the existing tools are not fully integrated into systems to support the teaching-learning processes. The present paper describes the usability evaluation of the Virtual Programming Lab module for Moodle (VPL-Moodle)…
Descriptors: Student Satisfaction, Teacher Attitudes, Usability, Computer Interfaces
Peer reviewed Peer reviewed
Direct linkDirect link
Salvador, Rodrigo; Barros, Murillo Vetroni; Barreto, Bernardo; Pontes, Joseane; Yoshino, Rui Tadashi; Piekarski, Cassiano Moro; de Francisco, Antonio Carlos – Industry and Higher Education, 2023
This article aims to identify the challenges and opportunities in cross-program problem-based learning (PBL) in higher education, based on an Industry 4.0 case with undergraduate and graduate students studying for engineering degrees. The method for this research comprised a cross-program course structured to bring together undergraduate and…
Descriptors: Barriers, Industry, Educational Opportunities, Graduate Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Fantinato, Marcelo; Chaim, Marcos Lordello; Morandini, Marcelo; Peres, Sarajane Marques; Tuesta, Esteban Fernandez – Informatics in Education, 2011
Contests are usually applied in the academic environment to simulate real professional situations that require from the participants a more pro-active attitude than the one shown in conventional coursework. Although they are commonly applied in the scope of a unique course, the contest described here was an extracurricular experience applied in an…
Descriptors: Competition, Information Systems, Computer Science Education, Extracurricular Activities