Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Source
ACM Transactions on Computing… | 3 |
Author
Brantly E. McCord | 1 |
Ellis, Heidi J. C. | 1 |
Gonzalez-Huerta, Javier | 1 |
Hislop, Gregory W. | 1 |
Jackson, Stoney | 1 |
Marisa E. Exter | 1 |
Postner, Lori | 1 |
Zabardast, Ehsan | 1 |
Šablis, Aivars | 1 |
Šmite, Darja | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Tests/Questionnaires | 3 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Audience
Location
Indiana | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Brantly E. McCord; Marisa E. Exter – ACM Transactions on Computing Education, 2025
Objectives: Game development students have a daunting career ahead of them, complicated by competitive industry hiring, the passion behind digital media and entertainment work, and inequitable work cultures. By understanding the work-life experiences of graduated game development students in digital media careers, higher education curriculum can…
Descriptors: Education Work Relationship, Family Work Relationship, Games, Skill Development
Šablis, Aivars; Gonzalez-Huerta, Javier; Zabardast, Ehsan; Šmite, Darja – ACM Transactions on Computing Education, 2019
Global software engineering has changed the way software is developed today. To address the new challenges, many universities have launched specially tailored courses to train young professionals to work in globally distributed projects. However, a mere acknowledgment of the geographic, temporal, and cultural differences does not necessarily lead…
Descriptors: Toys, Teaching Methods, Learning Activities, Global Approach
Ellis, Heidi J. C.; Hislop, Gregory W.; Jackson, Stoney; Postner, Lori – ACM Transactions on Computing Education, 2015
Providing students with the professional, communication, and technical skills necessary to contribute to an ongoing software project is critical, yet often difficult in higher education. Involving student teams in real-world projects developed by professional software engineers for actual users is invaluable. Free and Open Source Software (FOSS)…
Descriptors: Teamwork, Open Source Technology, Computer Software, Social Values