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Chioma Udeozor; Fernando Russo Abegão; Jarka Glassey – British Journal of Educational Technology, 2024
Digital games (DGs) have the potential to immerse learners in simulated real-world environments that foster contextualised and active learning experiences. These also offer opportunities for performance assessments by providing an environment for students to carry out tasks requiring the application of knowledge and skills learned in the…
Descriptors: Educational Technology, Computer Assisted Testing, Game Based Learning, Test Construction
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Barthakur, Abhinava; Kovanovic, Vitomir; Joksimovic, Srecko; Zhang, Zhonghua; Richey, Michael; Pardo, Abelardo – British Journal of Educational Technology, 2022
Technological affordances have shown promising potential in advancing the delivery of corporate learning programmes designed for professional leadership development. However, there is a considerable challenge in evaluating learners' skill acquisition, with most of the past research relying on pre- and post-tests or other forms of self-reports to…
Descriptors: Leadership, Workplace Learning, Computer Assisted Testing, Evaluation Methods
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St-Onge, Christina; Ouellet, Kathleen; Lakhal, Sawsen; Dubé, Tim; Marceau, Mélanie – British Journal of Educational Technology, 2022
The COVID-19 pandemic provoked an urgency for many educators to integrate digital information and communication technologies in their educational practices. We explored how faculty members tackled the task of adapting their assessment practices during the pandemic to identify what is required to sustain and favour future quality development and…
Descriptors: COVID-19, Pandemics, Computer Assisted Testing, Higher Education