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Mikkel Godsk; Pernille Risør Elving – Journal of Interactive Learning Research, 2024
The article provides an answer to the question: 'How can ChatGPT be used as an educational technology for learning?' by identifying its educational benefits and downsides for teaching and learning as seen from the educators' perspective. To answer this question a mixed methods case study was carried out in the context of two workshops involving a…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Learning Processes
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Pierce, Richard; Silvius, Don – Journal of Interactive Learning Research, 2019
Slate tablets and more recently detachable tablets occupy a nebulous position in education. Institutions are increasingly required to assess the return on investment of deploying these devices. The purpose of this study was to investigate user engagement with the iPad Pro + Apple Pencil in the first semester distribution in the fall of 2016. The…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
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Rachael Blasiman; Sheren Elsayed-Farag; Kristine Harrington – Journal of Interactive Learning Research, 2024
Hyflex describes a course format that combines both online and in-person elements, allowing students the flexibility to attend class in person, participate remotely in real-time (synchronously), or complete all coursework at their own pace (asynchronously). This study was conducted to explore student and instructor experiences with Hyflex…
Descriptors: Blended Learning, In Person Learning, Electronic Learning, Student Attitudes
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Roh, Jaemin; Kim, Taewoong – Journal of Interactive Learning Research, 2019
This case study (n=5) explored how second language (L2) learners perceive changes in their learning autonomy in a technology-integrated, 3rd-year university Korean language class. The curriculum integrated three Web 2.0 tools (VoiceThread, Padlet, and a Grammar/Spell checker) and one mobile tool (Urimal 365: a synchronous chatting service for…
Descriptors: Computer Assisted Instruction, Handheld Devices, Electronic Learning, Second Language Learning
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Siu, Fiona K. P. – Journal of Interactive Learning Research, 2013
Electronic Portfolios (hereafter ePortfolios) were incorporated into courses run by the English Language Centre at the City University of Hong Kong from Jan 2009 to Aug 2010. Experience with this innovation constitutes the substance of this report. Major challenges included: 1) Making the ePortfolio platform user-friendly by providing technical…
Descriptors: Portfolio Assessment, Electronic Publishing, Educational Technology, Foreign Countries
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DeSantis, Joshua; Van Curen, Rebecca; Putsch, Jake; Metzger, Justin – Journal of Interactive Learning Research, 2015
Flipped lesson planning, as popularized by Bergman & Sams (2012a), has been viewed by many as a revolutionary pedagogy, tailor-made for the twenty-first century classroom. Enthusiasm for flipped lesson planning has out-paced the collection of data that might determine its effectiveness. This paper presents the results of a study that compared…
Descriptors: Teaching Methods, Lesson Plans, Instructional Effectiveness, Outcomes of Education
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Palilonis, Jennifer; Butler, Darrell – Journal of Interactive Learning Research, 2015
The increasing adoption of mobile platforms and digital textbooks in university classrooms continues to have a profound impact on higher education. Advocates believe that providing students digital textbooks with built-in annotation features and interactive study tools will improve learning by facilitating active reading, a task essential to…
Descriptors: Questionnaires, Reading Habits, Retention (Psychology), Usability
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Ferdig, Richard E.; Pytash, Kristine E.; Kosko, Karl W.; Memis, Riza; Ryan, Kelli; Dunlosky, John – Journal of Interactive Learning Research, 2017
This study set out to examine two important aspects of the use of eWriters by early elementary students. First, it explored the impact of eWriters on literacy motivation and self efficacy of students in Pre-Kindergarten, Kindergarten, and First grade. Second, it explored if and how the technology implementation would affect parent and teacher…
Descriptors: Self Efficacy, Parent Teacher Cooperation, Elementary School Students, Preschool Education
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Code, Jillianne; Clarke-Midura, Jody; Zap, Nick; Dede, Chris – Journal of Interactive Learning Research, 2013
Determining the effectiveness of any educational technology depends upon teachers' and learners' perception of the functional utility of that tool for teaching, learning, and assessment. The Virtual Performance project at Harvard University is developing and studying the feasibility of using immersive technology to develop performance…
Descriptors: Educational Technology, Inquiry, Middle School Students, Secondary School Science
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Martin, Taylor; Berland, Matthew; Benton, Tom; Smith, Carmen Petrick – Journal of Interactive Learning Research, 2013
In this paper, we present two studies examining how high school students learn to program in a mobile, social programming environment that we have developed and deployed ("IPRO"). IPRO is delivered, with an associated curriculum, as an iPod Touch app and is freely and publicly available. We find that the affordances of mobility and…
Descriptors: High School Students, Programming, Cooperation, Mobility