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Scholz, Kyle W.; Schulze, Mathias – Language Learning & Technology, 2017
Recent research in digital game-based language learning has been encouraging, yet it would benefit from research methods that focus on the gaming processes and second-language development (Larsen-Freeman, 2015) rather than learner/player reflection or individuals' beliefs about the validity of gameplay. This has proven challenging as research…
Descriptors: Second Language Learning, Second Language Instruction, Role Playing, Observation
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Yang, Li – Language Learning & Technology, 2016
This study explored the effectiveness of a self-access website as a tool to teach expressions of gratitude to learners of Mandarin Chinese. The web-based instruction included explicit instruction on how to express gratitude appropriately in Mandarin and various consciousness-raising exercises/activities. Two groups of learners who differed in…
Descriptors: Mandarin Chinese, Pragmatics, Language Proficiency, Diaries
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Han, Sumi; Shin, Jeong-Ah – Language Learning & Technology, 2017
This mixed-method study examines the effectiveness of teaching Google search techniques (GSTs) to Korean EFL college students in an intermediate-level academic English writing course. 18 students participated in a 4-day GST workshop consisting of an overview session of the web as corpus and Google as a concordancer, and three training sessions…
Descriptors: Search Engines, Search Strategies, Academic Discourse, Second Language Instruction
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Chen, Rainbow Tsai-Hung – Language Learning & Technology, 2015
While research has reported generally enthusiastic results regarding L2 blogging, some studies have found contrasting blogging experiences among individual learners. Consequently, this study investigated the factors underlying such discrepancies by exploring 33 EFL learners' experiences of participating in a blog project at a Taiwanese university.…
Descriptors: Second Language Learning, English (Second Language), College Students, Computer Mediated Communication
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Reinders, Hayo; Wattana, Sorada – Language Learning & Technology, 2014
This paper reports on a study into the effects of digital game play on learners' Willingness to Communicate (WTC), or individuals' "readiness to enter into discourse at a particular time with a specific person or persons, using a L2" (MacIntyre, Dörnyei, Clément, & Noels, 1998, p. 547). Thirty Thai learners of English as a foreign…
Descriptors: Interpersonal Communication, Readiness, English (Second Language), Computer Games
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Jung, Hee-Jung – Language Learning & Technology, 2014
Although the concept of ubiquitous technologies has been introduced to many parts of society, there have been limited applications, and little is known about learners' behavior toward ubiquitous technologies, particularly in the context of English learning. This study considers a sample of Korean students to identify the key factors that influence…
Descriptors: Electronic Learning, Educational Technology, Computer Assisted Instruction, English (Second Language)
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Li, Zhi; Hegelheimer, Volker – Language Learning & Technology, 2013
In this paper, we report on the development and implementation of a web-based mobile application, "Grammar Clinic," for an ESL writing class. Drawing on insights from the interactionist approach to Second Language Acquisition (SLA), the Noticing Hypothesis, and mobile-assisted language learning (MALL), "Grammar Clinic" was…
Descriptors: Second Language Learning, Grammar, Editing, English (Second Language)
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Lan, Yu-Ju – Language Learning & Technology, 2014
The aim of this study was to determine the effectiveness of Second Life (SL) for improving the oral output of overseas Chinese students learning Mandarin Chinese (hereafter referred to as Mandarin). More than 1000 overseas Chinese students attend a university in northern Taiwan every year to learn Mandarin as a heritage language after graduating…
Descriptors: Mandarin Chinese, Oral Language, Instructional Effectiveness, Foreign Countries
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Yang, Yu-Fen; Meng, Wen-Ting – Language Learning & Technology, 2013
Oftentimes, college students who learn English as a Foreign Language (EFL) provide their peers with incorrect and misleading feedback during text revision. To improve the effectiveness of peer feedback, this study examined the degree to which online feedback training impacted EFL college students' text revisions. A sample of 50 college students…
Descriptors: Revision (Written Composition), College Students, English (Second Language), Foreign Countries
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Kim, SoHee – Language Learning & Technology, 2014
Since online educational technology can support a ubiquitous language learning environment, there are many ways to develop English learners' autonomy through self-access learning. This study investigates whether English as a second language (ESL) learners can improve their oral proficiency through independent study by using online self-study…
Descriptors: Story Telling, Oral Language, Educational Technology, English (Second Language)
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Aydin, Zelilha; Yildiz, Senem – Language Learning & Technology, 2014
This study focuses on the use of wikis in collaborative writing projects in foreign language learning classrooms. A total of 34 intermediate level university students learning English as a foreign language (EFL) were asked to accomplish three different wiki-based collaborative writing tasks, (argumentative, informative and decision-making) working…
Descriptors: Collaborative Writing, English (Second Language), Technology Uses in Education, Second Language Learning
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Castellano, Joachim; Mynard, Jo; Rubesch, Troy – Language Learning & Technology, 2011
Technology has played an increasingly vital role in self-access learning over the past twenty years or so, yet little research has been conducted into learners' actual use of the technology both for self-directed learning and as part of everyday life. This paper describes an ongoing action research project at a self-access learning center (SALC)…
Descriptors: Qualitative Research, Action Research, Purchasing, Foreign Countries
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Vinagre, Margarita; Munoz, Beatriz – Language Learning & Technology, 2011
Recent studies illustrate the potential that intercultural telecollaborative exchanges entail for language development through the use of corrective feedback from collaborating partners (Kessler, 2009; Lee, 2008; Sauro, 2009; Ware & O'Dowd, 2008). We build on this growing body of research by presenting the findings of a three-month-long…
Descriptors: Error Correction, Computer Mediated Communication, Feedback (Response), Telecommunications
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Hafner, Christoph A.; Miller, Lindsay – Language Learning & Technology, 2011
This paper reports on the syllabus design and implementation of an English for Science and Technology (EST) course at an English-medium university in Hong Kong. The course combined elements of project-based learning and a "pedagogy for multiliteracies" (New London Group, 1996) to produce a strong learner autonomy focus. A major component…
Descriptors: Video Technology, Student Projects, Focus Groups, Active Learning