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Poole, Frederick J.; Clarke-Midura, Jody – Language Learning & Technology, 2023
Research involving digital games and language learning is rapidly growing. One advantage of using digital games to support language learning is the ability to collect data on students learning in real time. In this study, we use educational data mining methods to explore the relationship between in-game data and elementary students' Chinese…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, Data Analysis
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Arispe, Kelly; Burston, Jack – Language Learning & Technology, 2017
This pedagogical implementation study advocates for performance-driven assessments to help learners become aware of and improve upon presentational speaking skills at the advanced level. A social media content creation tool, Adobe Spark Video, enabled learners to practice oral skills outside of class. The task design, implementation, and…
Descriptors: Performance Based Assessment, Advanced Students, Speech Skills, Social Media
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Monteiro, Kátia – Language Learning & Technology, 2014
This study investigated the effectiveness of oral metalinguistic feedback and recasts as well as the effect of focused tasks (FT) in the development of implicit and explicit knowledge during video-conference interactions. This was accomplished by partial replication of a study performed in a classroom setting. Three groups of Brazilian EFL…
Descriptors: Videoconferencing, Feedback (Response), Experimental Programs, Error Correction