Descriptor
Communication (Thought… | 1 |
Cost Effectiveness | 1 |
Equipment | 1 |
Games | 1 |
Incentives | 1 |
Learning Activities | 1 |
Motivation | 1 |
Persuasive Discourse | 1 |
Questionnaires | 1 |
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Performance and Instruction | 1 |
Author
Thiagarajan, Sivasailam | 1 |
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Journal Articles | 1 |
Reports - Descriptive | 1 |
Tests/Questionnaires | 1 |
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Thiagarajan, Sivasailam – Performance and Instruction, 1996
Notes the instructional impact of cash games and describes how to play a game that focuses on persuasive communication. Discusses the cost-effectiveness, attention getting, and incentives associated with cash games. Two figures present the purpose, learning areas, game time, participants, supplies, equipment of the "Best Use" cash game,…
Descriptors: Communication (Thought Transfer), Cost Effectiveness, Equipment, Games