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Showing 1 to 15 of 48 results Save | Export
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Andrew Olewnik; Randy Yerrick; Mike Eastman – European Journal of Engineering Education, 2024
This study explores students' initial engagement with ill-structured problems before and after the introduction of engineering problem typology as a framework for problem engagement and reflection. Using problem discussions, debrief interviews, and qualitative analysis of written artifacts, we considered observed changes to students' initial…
Descriptors: Undergraduate Students, Engineering Education, Problem Solving, Classification
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Rui M. Lima; Valquíria Villas-Boas; Filomena Soares; Olga S. Carneiro; Paulo Ribeiro; Diana Mesquita – European Journal of Engineering Education, 2024
This study aims to propose a method for mapping the implementation of active learning approaches by quantifying engineering teachers' self-perception. It also seeks to examine the correlations between the implementation of active learning approaches and training, as well as publications focused on active learning. To conduct the study, active…
Descriptors: Engineering Education, Active Learning, Student Projects, Higher Education
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Yanyao Deng; Chao Shi – Journal of Applied Research in Higher Education, 2024
Purpose: This study aims to evaluate student motivation before and after the summer internship, in other words, to evaluate whether the summer internship affects male and female motivations differently. Design/methodology/approach: Investigating whether the motivation score predicts grade point average was included by adopting a quantitative…
Descriptors: Student Motivation, Engineering Education, Military Training, Active Learning
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Mäkiö, Elena; Azmat, Freeha; Ahmad, Bilal; Harrison, Robert; Colombo, Armando Walter – European Journal of Engineering Education, 2022
Cyber-physical systems (CPS) are increasingly used in manufacturing, transportation, health, and other industries. To develop these complex interdisciplinary systems, highly qualified CPS engineers are required who possess sound engineering knowledge and excellent transferable skills. Academic institutions offer a range of modules and curricula to…
Descriptors: Teaching Methods, Engineering Education, Holistic Approach, Automation
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Svetlana Rzanova; Elena Yushchik; Svetlana Markova; Albina Sergeeva – Education and Information Technologies, 2024
The globalization of contemporary education is ensured by the incorporation of cutting-edge pedagogical techniques and active learning technologies, such as case-method technology, into the teaching and learning process as a whole. The primary objective of this research endeavour was to assess the efficacy of the case method when employed in the…
Descriptors: Computer Simulation, Computer Uses in Education, Case Method (Teaching Technique), Engineering Education
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Kahangamage, Udaya; Leung, Randolph C. K. – International Journal of Technology and Design Education, 2020
This paper presents details of remodelling of an engineering design subject to enhance students' learning outcome. The subject is offered for second year mechanical engineering undergraduates in the first semester of the academic year. The basic objective of the subject is to introduce the engineering design practice and to build up the essential…
Descriptors: Undergraduate Students, Engineering Education, Design, Student Projects
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Pinto, Carla M. A.; Mendonça, Jorge; Nicola, Susana – Open Education Studies, 2022
The School of Engineering of the Polytechnic of Porto (ISEP) has embraced the DrIVE-MATH project, since September 2017. Active-learning (AL) techniques were implemented in several Math courses, namely Linear Algebra and Analytic Geometry, Probability and Statistics, Statistical Models, Computational Mathematics, and Differential and Integral…
Descriptors: Mathematics Education, Engineering Education, Technical Institutes, Active Learning
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Maisa Mielikäinen; Essi Viippola – SAGE Open, 2023
Industry and higher education are increasingly utilizing online environments due to digitalization. As a result, the learning experiences in these new digital learning ecosystems as communities must be re-examined critically. This study incorporates the second cycle of the design-based research (DBR) study developing the design principles and…
Descriptors: Information Technology, Engineering Education, Higher Education, College Students
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Oguz Unver, Ayse; Okulu, Hasan Zuhtu – International Journal of Research in Education and Science, 2022
One of the most challenging tasks for teachers in projects is to develop creative ideas. Due to the linear system perspective of education, fostering students' creativity is restricted. However, engineering design and scientific process skills that comprise creativity have an iterative structure. An iterative process-oriented education enables…
Descriptors: Science Instruction, Engineering Education, Teaching Methods, Creativity
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Larson, James; Jordan, Shawn S.; Lande, Micah; Weiner, Steven – IEEE Transactions on Education, 2020
Contribution: This article shares the learning ecosystem of a project-based embedded systems course, identifying course elements that support self-directed learning and how assignments guide students toward becoming adaptive experts. Background: The technology advances while the fundamentals of electrical engineering remain static. Educators can…
Descriptors: Active Learning, Student Projects, Undergraduate Students, Engineering Education
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Parks, Melissa – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2020
Maximizing classroom time to include meaningful content-based learning with fun engaging activities that simultaneously challenge and encourage students is a hallmark of a successful school day. This article shares one instructional approach that does a model eliciting activity (MEA). A MEA is a real-world, problem-based scenario framed around a…
Descriptors: Elementary School Science, Teaching Methods, Problem Based Learning, Letters (Correspondence)
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Paciarotti, Claudia; Bertozzi, Gabriele; Sillaots, Martin – European Journal of Engineering Education, 2021
Gamification is usually defined as the use of game structure components in circumstances that are not commonly associated with games. In engineering studies, Gamification and its sub-concept of Serious Games are rather widespread pedagogical models. Just like in other application scopes, the approach to their utilisation or analysis is always…
Descriptors: Game Based Learning, Educational Games, Engineering Education, Undergraduate Students
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Aranha, Elzo Alves; dos Santos, Paulo Henrique; Garcia, Neuza Abbud Prado – Educational Technology Research and Development, 2018
Academic papers on entrepreneurship in engineers' education have been growing in the last decades. However, studies on entrepreneurship in engineering have not sought to analyze how entrepreneurship education, in connection to active learning, design thinking, and Bloom's Taxonomy, inserted in an integrated way, as a tool, might help the process…
Descriptors: Engineering Education, Entrepreneurship, Skill Development, Active Learning
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Pinphet, Pichai; Wasanasomsithi, Punchalee – rEFLections, 2022
Thai undergraduate engineering students seem to have difficulty mastering English oral communication ability. This study investigated the effects of project-based blended learning with communication strategy instruction to develop English oral communication ability of undergraduate engineering students. Four communication strategies, namely asking…
Descriptors: Undergraduate Students, Engineering Education, Speech Communication, Communication Strategies
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Jackson, Justina R.; Boice, Katherine L.; Cochran, Stephen; Skelton, Brooke; Rosen, Jeffrey; Usselman, Marion – Journal of Pre-College Engineering Education Research, 2022
This study investigated the teaching experiences of three school personnel at a public high school during the 2020-2021 school year as they implemented a unique science, technology, engineering, arts, and math (STEAM) unit with in-person and virtual students in their engineering classes during the COVID-19 pandemic. A research team interviewed two…
Descriptors: Teaching Experience, High School Teachers, Engineering Education, STEM Education
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