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Plump, Carolyn M.; Meisel, Steven I. – Management Teaching Review, 2020
A constant challenge for faculty is to gain and to hold student interest so that substantive learning can occur. One way to achieve this is through the use of games. This article describes an escape room activity for the classroom that is modeled after commercial escape rooms. This fun, single-session team dynamics exercise can be used in an…
Descriptors: Game Based Learning, Learner Engagement, Retention (Psychology), College Students
Yagcioglu, Ozlem – Online Submission, 2022
Learning and teaching second language skills requires many different techniques and approaches. In the modern world, students have many opportunities to learn many different languages with the help of technology and with the help of many different modern and traditional approaches. Embodied cognition approach plays a great role in second language…
Descriptors: Schemata (Cognition), Second Language Learning, Second Language Instruction, Class Activities
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Caviglia-Harris, Jill L.; Melstrom, Richard T. – Journal of Economic Education, 2015
In this article, the authors describe a simple classroom game that demonstrates the advantage of tradable emissions permits in regulating environmental pollution. Students take on the role of polluters who must consider the costs of complying with a uniform reduction and a tradable permits program. The class is divided into high-cost polluters and…
Descriptors: Educational Games, Economics Education, Class Activities, Pollution
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Goldman, Crystal; Turnbow, Dominique; Roth, Amanda; Friedman, Lia; Heskett, Karen – Communications in Information Literacy, 2016
This article focuses on the development of an engaging library orientation module for UC San Diego First Year Experience (FYE) courses. The library module included a brief in-class presentation about research concepts and library services, an online interactive library scavenger hunt given as an in-class activity, and a homework assignment where…
Descriptors: College Freshmen, College Libraries, Orientation, Introductory Courses
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Brewbaker, James M. – English Journal, 1984
Offers a quiz in which the reader tries to match the first line of a novel to its appropriate title. (CRH)
Descriptors: Adolescent Literature, Class Activities, Educational Games, English Instruction
Hanson, Trudy L. – 1993
A communication instructor designed the "Organizational Feud" game to emphasize the variety and pervasive influence of organizations upon students' lives. In this game, students complete surveys indicating the organizations to which they belong and the values reflected in the organizations. The instructor codes the responses on the…
Descriptors: Class Activities, Educational Games, Higher Education, Learning Activities
Pratt, Linda K.; And Others – 1978
Seven simulation games were played and evaluated by twenty-six graduate students as part of a course in simulation/gaming. Each student also completed the Myers-Briggs Type Indicator, a personality type inventory which assigns each person to one of 16 types based on their placement on each of four dichotomous dimensions. The students' evaluation…
Descriptors: Class Activities, Educational Games, Evaluation, Graduate Students