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Betül Tonbuloglu – Education and Information Technologies, 2024
The purpose of this research is to evaluate the potential of use for computer science course designs (CSCD) created by game-based learning method. Qualitative case study was used as the research design. CSCDs created for Minecraft Education Edition (MinecraftEdu) were examined in the context of various criteria by document analysis method, and…
Descriptors: Game Based Learning, Computer Science Education, Video Games, Computer Assisted Design
Deepak Dawar – Information Systems Education Journal, 2024
Learning computer programming is typically difficult for newcomers. Demotivation and learned helplessness have received much attention. Besides the subject's intricacy, low in-class participation has been associated with poor student achievement. This paper presents a follow-up, stage 2 study on the novel instructional technique, Student-Driven…
Descriptors: College Students, Computer Science Education, Required Courses, Elective Courses
Joshua Holden – PRIMUS, 2024
This paper describes Alkaline, a size-reduced version of Kyber, which has recently been announced as a prototype NIST standard for post-quantum public-key cryptography. While not as simple as RSA, I believe that Alkaline can be used in an undergraduate classroom to effectively teach the techniques and principles behind Kyber and post-quantum…
Descriptors: Technology, Coding, Undergraduate Study, Algebra
Abdul Rabu, Siti Nazleen; Hussin, Haniza; Bervell, Brandford – Education and Information Technologies, 2019
The integration of Quick Response (QR) codes in classrooms have been identified as an important tool in promoting active as well as distributed learning, especially in higher education. Even though the versatility of this technology within the educational milieu cannot be over-emphasized, the initial perceptions of students who are at the centre…
Descriptors: Coding, Technology Uses in Education, Higher Education, Technology Integration
Kaya, Omer Sami; Bicen, Huseyin – International Journal of Distance Education Technologies, 2019
Augmented reality (AR) applications can be used in almost all education and training environments. In this study, it reveals the relationship between perceived usefulness, utility and attitudes regarding the use of AR applications in educational environments as well as the relationship between attitude levels and academic achievements. It also…
Descriptors: Computer Simulation, Technology Uses in Education, Academic Achievement, Usability
Kozcu Çakir, Nevin; Yurdakul, Sila; Çetin, Gürcan – Journal of Inquiry Based Activities, 2022
This research aims to design a sample Arduino-assisted robotics and coding activity in accordance with the 5E instructional model. Also, it aims to set an example for how technology is integrated into science courses, especially in the structuring of abstract and hard-to-understand concepts in science teaching. The activity provides guidance to…
Descriptors: Robotics, Coding, Science Instruction, Technology Integration
Beschorner, Beth; Kruse, Jerrid – International Journal of Education in Mathematics, Science and Technology, 2016
This study explored pre-service teachers' use of Hutchison and Woodward's (2014) Technology Integration Planning Cycle for instructional lesson planning in literacy. Ten pre-service teachers enrolled in a course entitled Literacy Assessment and Instruction II participated. As part of the course, each pre-service teacher developed and delivered…
Descriptors: Preservice Teachers, Technology Integration, Educational Technology, Technology Uses in Education
Karen Woo; Garry Falloon – Australian Educational Researcher, 2025
Coding and computational thinking are being hailed as the new literacy for the twenty-first century, and have become increasingly common in schools world-wide. At the same time, the sector is facing a global shortage of technology teachers, and technology lessons are frequently being delivered by non-specialist teachers. Therefore, some have…
Descriptors: English Curriculum, Thinking Skills, 21st Century Skills, Elementary School Students
Hughes, Joan E.; Ko, Yujung; Boklage, Audrey – Research in the Schools, 2017
Few studies of iPad-supported teaching have been set in secondary school STEM contexts, and there is limited examination of teacher practice. This study examined how STEM teachers' pedagogical practices took shape when participating in a secondary-level innovation to use iPads to support critical thinking, collaboration, creativity, and…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
LeBlanc, Jennifer K.; Cavlazoglu, Baki; Scogin, Stephen C.; Stuessy, Carol L. – International Journal of Education in Mathematics, Science and Technology, 2017
This research examined how a teacher's discussion of the strands of scientific proficiencies changed over the course of an inquiry cycle as students engaged in a complex, technology-enhanced inquiry learning environment called "PlantingScience" (PS). Our research is descriptive in nature and attempts to deconstruct the complexity of…
Descriptors: Inquiry, Teaching Methods, Technology Uses in Education, Educational Technology
Fairchild, Jennifer L.; Meiners, Eric B.; Violette, Jayne L. – Journal of the Scholarship of Teaching and Learning, 2016
Assuming a dialectical approach to technology and pedagogy, this study explores sensemaking processes for instructors teaching in a technologically enhanced college classroom environment. Through a series of semi-structured individual and group interviews, seven instructors provided narrative accounts of the problems encountered with progressive…
Descriptors: Technology Uses in Education, Educational Technology, Semi Structured Interviews, Teacher Attitudes
King, Laura; Jorgensen, Mary; Lussier, Alex; Fichten, Catherine; Havel, Alice; Amsel, Rhonda; Poldma, Tiiu; Budd, Jillian; Jorgensen, Shirley; Marcil, Evelyne; Nguyen, Mai Nhu; Chauvin, Alexandre; Asuncion, Jennison – Online Submission, 2017
Knowing that motivation is at the crux of learning, we examined students' motivation to engage--or not--in courses which include the use of information and communication technologies (ICTs). Although many college instructors use ICTs, there are no studies on the perspectives of professors identified as exemplary users of technology. This is why we…
Descriptors: Foreign Countries, College Students, College Faculty, Student Attitudes
Krutka, Daniel; Nowell, Shanedra; Whitlock, Annie McMahon – Journal of Technology and Teacher Education, 2017
While social media use has become nearly ubiquitous, there have been few efforts to study how teacher educators prepare their students to responsibly use and teach about social media. This study analyzes 71 students' survey data, reflections, and class activities from education courses across three universities to better understand the successes…
Descriptors: Social Media, Teaching Methods, Technology Uses in Education, Educational Technology
Teacher Candidates Implementing Universal Design for Learning: Enhancing Picture Books with QR Codes
Grande, Marya; Pontrello, Camille – Journal on School Educational Technology, 2016
The purpose of this study was to investigate if teacher candidates could gain knowledge of the principles of Universal Design for Learning by enhancing traditional picture books with Quick Response (QR) codes and to determine if the process of making these enhancements would impact teacher candidates' comfort levels with using technology on both…
Descriptors: Picture Books, Preservice Teachers, Access to Education, Information Technology
Chan, Jackie W. W.; Tam, Vicky C.; Li, Sandy S.; Pow, Jacky – Journal of the International Society for Teacher Education, 2016
This paper describes the development of a coding guide that was used to evaluate the use of information and communications technologies (ICT) in student assignments. Instrument design and pilot-testing was conducted in a Hong Kong Chinese primary government-subsidised school (I-School) with a school-based e-learning project. The design of the…
Descriptors: Coding, Educational Technology, Technology Uses in Education, Assignments