NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Di Zhang, Emily – Language Testing in Asia, 2020
Source use competence is becoming increasingly important in English-medium universities, and inability to appropriately use reading sources leads to plagiarism which has serious punishable consequences. As one effective strategy to help academic writers to avoid plagiarism, paraphrasing is highly recommended for students to master. However,…
Descriptors: English (Second Language), Writing (Composition), Cognitive Processes, Writing Strategies
Peer reviewed Peer reviewed
Direct linkDirect link
Du, Xu; Dai, Miao; Tang, Hengtao; Hung, Jui-Long; Li, Hao; Zheng, Jinqiu – Journal of Computing in Higher Education, 2023
Distance education programs have become the preferred option for most higher education institutions to continue teaching during the COVID-19 pandemic, but the effectiveness of some online courses, especially those engineering courses with experimentation activities, remains disputed. The main challenge is fostering collaborative problem solving…
Descriptors: College Students, Cooperation, Participative Decision Making, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Connor Haindfield; William Cerbin; Douglas Baumann; Heather Schenck – Chemistry Education Research and Practice, 2024
Two generative approaches to reaction mechanism instruction for novice students were compared to lecture instruction. In both approaches, students were coached to propose selected reaction mechanisms based on prior knowledge. New instructional methods were correlated with increased skill in representations of electron movements and other gains.…
Descriptors: Science Instruction, Teaching Methods, Prior Learning, Science Achievement
Peer reviewed Peer reviewed
Direct linkDirect link
Lucas, Terry – E-Learning and Digital Media, 2019
Animation can be used for various purposes such as for procedural and motor skill learning (i.e., dance, sports, and motor rehabilitation). In the context of visual design, this study explores the possible influence of realism (levels of visual detail) in animation at the cognitive stage of motor skill acquisition. Students (N = 64) with low-prior…
Descriptors: Realism, Psychomotor Skills, Difficulty Level, Animation