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Bridgid Finn; David B. Miele; Allan Wigfield – Grantee Submission, 2023
The "remembered success effect" (Finn, 2010) refers to the finding that challenging academic tasks that start or end with extra opportunities for success are often preferred to challenging tasks that do not include these opportunities. Research on the remembered success effect has identified some memory processes that are thought to give…
Descriptors: Success, Difficulty Level, Mathematics Instruction, Student Motivation
Victoria Rodrigo – Dimensions, 2024
This study reviews the effect of comprehension and perceived text difficulty in promoting reading enjoyment and interest to read more among novice learners practicing extensive and pleasure reading. Sixty-seven college students in their first semester of Spanish were asked to read a children-like story picture book in Spanish and were then given…
Descriptors: Recreational Reading, Reading Comprehension, Spanish, Second Language Learning
Wang, Yurou; Zhang, Jihong – AERA Online Paper Repository, 2022
Technology, Engineering, and Mathematics (STEM) fields are in high demand. These fields all require sufficient math ability. However, many university students suffer from math anxiety. This study conducted an experiment to explore the influence of math anxiety on university students' challenging math problem-solving behavior and whether autonomy…
Descriptors: Mathematics Anxiety, College Students, Problem Solving, Personal Autonomy
Miele, David B.; Browman, Alexander S.; Shen, Chen; Vasilyeva, Marina; Tyumeneva, Yulia A. – Journal of Experimental Education, 2022
Three studies examine a novel pathway by which the perseverance component of the personality trait "grit" might predict college students' behavioral persistence when solving challenging math problems. Specifically, we focus on the intervening role of what we refer to as "math-specific self-perceptions of perseverance," which…
Descriptors: Persistence, College Students, Mathematics Instruction, Problem Solving
Makiko Kato – Journal of Education and Learning, 2025
This study aims to examine whether differences exist in the factors influencing the difficulty of scoring English summaries and determining scores based on the raters' attributes, and to collect candid opinions, considerations, and tentative suggestions for future improvements to the analytic rubric of summary writing for English learners. In this…
Descriptors: Writing Evaluation, Scoring, Writing Skills, English (Second Language)
Haoxin Xu; Tianrun Deng; Xianlong Xu; Xiaoqing Gu; Lingyun Huang; Haoran Xie; Minhong Wang – Education and Information Technologies, 2025
In the 21st century, the urgent educational demand for cultivating complex skills in vocational training and learning is met with the effectiveness of the four-component instructional design model. Despite its success, research has identified a notable gap in the address of formative assessment, particularly within computer-supported frameworks.…
Descriptors: Models, Instructional Design, Computer Assisted Testing, Formative Evaluation
Xiaozhe Yang; Pei-Yu Cheng; Xin Liu; Sheng-Pao Shih – Education and Information Technologies, 2024
This paper presents a new art metaverse prototype, constructed using virtual reality technology to create an immersive scene with a specific artistic style and integrate virtual avatar technology to allow interaction with characters in the art painting. Ninety-six college students participated in the study, divided into two groups: the virtual…
Descriptors: Computer Simulation, Simulated Environment, Art Education, Technology Uses in Education
Zhong, Lin – Smart Learning Environments, 2022
While role-playing games and personalized learning have been regarded as effective tools to improve students' learning, incorporating personalized learning into role-playing games is challenging and approaches are limited to cognitive and motivational variables. Aiming at expanding approaches to incorporate personalization into role-playing games,…
Descriptors: Individualized Instruction, Role Playing, Cognitive Processes, Difficulty Level
Du, Xu; Dai, Miao; Tang, Hengtao; Hung, Jui-Long; Li, Hao; Zheng, Jinqiu – Journal of Computing in Higher Education, 2023
Distance education programs have become the preferred option for most higher education institutions to continue teaching during the COVID-19 pandemic, but the effectiveness of some online courses, especially those engineering courses with experimentation activities, remains disputed. The main challenge is fostering collaborative problem solving…
Descriptors: College Students, Cooperation, Participative Decision Making, Problem Solving
Connor Haindfield; William Cerbin; Douglas Baumann; Heather Schenck – Chemistry Education Research and Practice, 2024
Two generative approaches to reaction mechanism instruction for novice students were compared to lecture instruction. In both approaches, students were coached to propose selected reaction mechanisms based on prior knowledge. New instructional methods were correlated with increased skill in representations of electron movements and other gains.…
Descriptors: Science Instruction, Teaching Methods, Prior Learning, Science Achievement
Al-Maroof, Rana Saeed; Salloum, Said A.; Hassanien, Aboul Ella; Shaalan, Khaled – Interactive Learning Environments, 2023
This study seeks to explore the effect of fear emotion on students' and teachers' technology adoption during COVID-19 pandemic. The study has made use of Google Meet© as an educational social platform in private higher education institutes. The data obtained from the study were analyzed by using the partial least squares structural equation…
Descriptors: COVID-19, Pandemics, Fear, Educational Technology
Ghafor, Omar Fouad; Ahmad, Hedayat Muhammad; Mustafa, Goran Omar – Arab World English Journal, 2022
This paper is an attempt to deal with language learners' beliefs. Researchers used Elaine Kolker Horwitz's model (1988), Beliefs about Language Learning Inventory, and they applied it to explore the views of Kurdish EFL university students concerning language learning. The study aims to investigate and expose their opinions regarding language…
Descriptors: English Language Learners, English (Second Language), College Students, Student Attitudes
Yuya Arai – Reading in a Foreign Language, 2022
In second or foreign language (L2) extensive reading (ER) studies, learners have been encouraged to read easy books despite the lack of consensus concerning how to define book difficulty. In light of previous studies reporting that book difficulty can play an important role in learners' affect in ER (e.g., Bahmani & Farvardin, 2017; Chiang,…
Descriptors: Reading Strategies, Time, Difficulty Level, Student Attitudes
Lee, Philip T. Y.; Lui, Richard W. C.; Chau, Michael – Journal of Information Systems Education, 2019
Serious games, many of which are multi-player games, have been commonly used in information technology education and training. Competition can be intuitively associated with games; however, it is not always considered as a necessary attribute of serious games. Particularly, the learning impact results of competition are mixed. Challenge and…
Descriptors: Competition, Educational Games, Search Engines, Self Efficacy
Essmiller, Kathy; Asino, Tutaleni I.; Ibukun, Ayodeji; Alvarado-Albertorio, Frances; Chaivisit, Sarinporn; Do, Thanh; Kim, Younglong – Research in Learning Technology, 2020
This study addresses the question of how to facilitate instruction and practice with virtual reality to mitigate the detrimental impact of cognitive load associated with use in simple procedural tasks. The study collected data from 63 college students aged 18 years and above from a university in the southern part of the USA. Each study participant…
Descriptors: Computer Simulation, Self Efficacy, Student Motivation, College Students