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Kuo, Elaine W.; Levis, Marc R. – 2002
The purpose of this study is to examine how technology, namely virtual reality (VR), can be developed as a critical pedagogical tool. More specifically, the study explores whether the use of VR can challenge the traditional lecture format and make the classroom a more student-centered environment. In this instance, VR is defined as a set of…
Descriptors: Architecture, Computer Assisted Instruction, Computer Uses in Education, Educational Technology