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Robson M. Araujo-Junior; Alec M. Bodzin – Interactive Learning Environments, 2024
Digital game-based and gamified technologies hold much promise to promote the development of learners' conceptual knowledge. This efficacy study used desktop virtual reality (dVR) to investigate how the place-based digital gameful learning experience (DGLE) "Watershed Explorers", implemented as a curriculum enhancement activity, impacted…
Descriptors: Game Based Learning, Place Based Education, Learning Experience, Middle School Students
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Stenlund, Jörgen Ingemar; Schönborn, Konrad Janek; Tibell, Lena Anna Elisabet – Journal of Science Education and Technology, 2021
Central to evolution is the concept of a common ancestry from which all life has emerged over immense time scales, but learning and teaching temporal aspects of evolution remain challenging. This study investigated students' interpretation of evolutionary time when engaging with a multi-touch tabletop application called DeepTree, a dynamic…
Descriptors: Evolution, Time, Scientific Concepts, Computer Oriented Programs
Luo, Wei; Pelletier, Jon; Duffin, Kirk; Ormand, Carol; Hung, Wei-chen; Shernoff, David J.; Zhai, Xiaoming; Iverson, Ellen; Whalley, Kyle; Gallaher, Courtney; Furness, Walter – Journal of Geoscience Education, 2016
The long geological time needed for landform development and evolution poses a challenge for understanding and appreciating the processes involved. The Web-based Interactive Landform Simulation Model--Grand Canyon (WILSIM-GC, http://serc.carleton.edu/landform/) is an educational tool designed to help students better understand such processes,…
Descriptors: Computer Simulation, Teaching Methods, Computer Uses in Education, Comparative Analysis
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Nagle, Courtney R.; Moore-Russo, Deborah – Mathematics Teacher, 2013
All teachers, especially high school teachers, face the challenge of ensuring that students have opportunities to relate and connect the various representations and notions of mathematics concepts developed over the course of the pre-K-12 mathematics curriculum. NCTM's (2000) Representation Standard emphasizes the importance of students being…
Descriptors: Mathematics Instruction, Mathematical Concepts, Academic Standards, Teaching Methods
Pundak, David; Herscovitz, Orit; Shacham, Miri – European Journal of Open, Distance and E-Learning, 2010
Instruction in higher education has developed significantly over the past two decades, influenced by two trends: promotion of active learning methods and integration of web technology in e-Learning. Many studies found that active teaching improves students' success, involvement and thinking skills. Nevertheless, internationally, most instructors…
Descriptors: Electronic Learning, Active Learning, Thinking Skills, Teaching Methods
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Edsall, Robert; Wentz, Elizabeth – Journal of Geography in Higher Education, 2007
Two experiments investigating the benefit of computer-based applications in geography education are presented. The computer-based methods employ concepts of visualization, including animation and interactivity, to facilitate active learning. These computer-based methods are compared with physical (i.e. tangible) models, which themselves can be…
Descriptors: Geography Instruction, Learning Strategies, Visualization, Active Learning
McCoy, Leah P. – 1989
Results of empirical research relating computer programming instruction and understanding of the concept of mathematical variables is unclear. While some studies have found a positive relationship, others have reported nonsignificant results. The purpose of this study was to investigate high school students' (n=36) understanding of the concept of…
Descriptors: Algebra, Computer Literacy, Computer Uses in Education, Concept Formation
Laws, Priscilla W.; Thornton, Ronald K. – 1993
This project focused on encouraging instructors at large universities to take advantage of the curricular materials and computer tools developed for two related programs funded originally by FIPSE. In particular, it involved reworking and integrating materials developed for the previously funded Workshop Physics and Tools for Scientific Thinking…
Descriptors: College Curriculum, Computer Uses in Education, Concept Formation, Educational Change
Shipley, Dale – 1990
This practicum was designed to solve a problem related to the provision of a computer training component for students enrolled in an early childhood education teacher training program. Increasing pressures on graduates of the training program to integrate computers and educational software into programs for young children as well as the students'…
Descriptors: Cognitive Development, Computer Software Evaluation, Computer Uses in Education, Concept Formation
Phillips, Kenneth L. – 1989
The high percentage of students who have difficulty in solving free-response problems related to the mole concept was addressed by implementation of reading skill strategies and computer assisted instruction. Frayer models, semantic mapping, and graphic organizers from Reading in the Content Area (RICA) were used to increase student understanding…
Descriptors: Abstract Reasoning, Chemistry, Computer Assisted Instruction, Computer Uses in Education