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Mystakidis, Stylianos; Besharat, Jeries; Papantzikos, George; Christopoulos, Athanasios; Stylios, Chrysostomos; Agorgianitis, Spiros; Tselentis, Dimitrios – Education Sciences, 2022
Immersive virtual reality (VR) is a technology that can be effective for procedural skills training through game-based simulations such as serious games. The current study describes the instructional design, development, and evaluation of the FSCHOOL fire preparedness serious game in a cave automatic virtual environment (CAVE-VR) for elementary…
Descriptors: Curriculum Development, Curriculum Design, Curriculum Evaluation, Computer Simulation
Dunn, Karyn; Renwick, Margery – 1995
In 1991 the New Zealand Fire Service planned a primary school fire-safety education program for children from new entrants to form 2. The program introduces a new module to the children each year of their primary education. This study was undertaken in an attempt to measure the effectiveness of the program. A sample of 1,089 children completed…
Descriptors: Curriculum Development, Elementary Education, Elementary School Students, Fire Fighters

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