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Showing 1 to 15 of 27 results Save | Export
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Steven Higbee; Devany Harrell; Anthony Chase; Sharon Miller – Biomedical Engineering Education, 2025
Purpose: Engineering students gain confidence and competency through continual practice of key skills. The social cognitive theory construct of self-efficacy provides a useful measure to assess students' beliefs in their ability to succeed or perform tasks. Research focused on the impacts of curricular engineering design experiences on student…
Descriptors: Biomedicine, Engineering Education, Undergraduate Students, Self Efficacy
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Byrne, Chris; Prendergast, Mark – Journal of Curriculum Studies, 2020
This study examines the concerns of Irish secondary school teachers to the introduction of three reformed curricula, namely: English, mathematics, and Design and Communication Graphics. Major changes have been introduced in each of these subjects at different time periods over the past 12 years. The Stages of Concern Questionnaire was selected by…
Descriptors: Secondary School Teachers, Teacher Attitudes, Curriculum Development, Foreign Countries
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Shahrasbi, Nasser; Jin, Leigh; Zheng, Wei-Jun – Journal of Information Systems Education, 2021
The growth in the tech industry in recent years has increased business major students' interest in software programming and app development. However, the traditional way of teaching these courses involves intensive coding exercises and little interaction among students. These methods often discourage the students due to the slow learning curve and…
Descriptors: Design, Computer Oriented Programs, Computer Software, Programming
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Clarke, Rachel Ivy; Bell, Steven J. – Journal of Education for Library and Information Science, 2021
This study aims to understand educators'--specifically those in positions of authority in graduate-level library education programs--perceptions of and attitudes toward design thinking and methods in graduate-level library curricula by investigating the following research questions: What is the current landscape for the integration of design into…
Descriptors: Graduate Study, Library Education, Competence, Administrator Attitudes
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Xiuqiong Ren; Jiraporn Chano; Prasong Saihong – Higher Education Studies, 2025
This study integrates the TPACK framework into a Preschool Language Education course to examine its effects on pre-service preschool teachers' instructional design competence (IDC). The research aims to explore effective methods for IDC development and analyze its growth characteristics. Using an R&D methodology, this study employed an…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Courses, Preservice Teacher Education
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Özlem Göksen; Esra Kizilay; Nagihan Tanik Önal – Science Insights Education Frontiers, 2024
In the current study, an engineering design-based STEM activity was designed and implemented for 5th graders. The current activity is expected to provide guidance and perspective to teachers (practitioners) in designing and implementing an activity based on design-based learning, STEM activity, and engineering design process (EDP). At the same…
Descriptors: STEM Education, Engineering Education, Learning Activities, Middle Schools
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Huo, Yi; Wang, A'Xi; Zhao, Ying – Interactive Learning Environments, 2023
Smart education and ubiquitous learning have come over globally, especially under coronavirus regime. Visual media and interactive operation can draw children's attention and interests, so the VR educational software becomes a prominent trend for training children. However, in K12 education, the VR technology is just in its initial period. In the…
Descriptors: Student Projects, Active Learning, Computer Simulation, Preservice Teachers
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Herminio Bodon; Vishesh Kumar; Marcelo Worsley – ACM Transactions on Computing Education, 2025
Objectives: Athletics and sports represent a focal part of adolescence for millions of youth around the world. However, opportunities to engage in computer science (CS) learning experiences are less prevalent, particularly among Hispanic and low-income communities. Recently, researchers have explored ways to bridge these, seemingly, disparate…
Descriptors: Design, Computer Science Education, Physical Education, Athletics
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Newton, Sunni; Alemdar, Meltem; Hilton, Ethan; Linsey, Julie; Fu, Katherine – International Journal of STEM Education, 2018
Background: A redesigned curriculum for teaching engineering graphics was adopted in an introductory mechanical engineering course. The rollout of this curriculum was staggered, allowing for comparisons of student perceptions across the newly revised and previous instructional approaches. The new curriculum borrows from content and pedagogy…
Descriptors: Industrial Arts, Design, Engineering, Drafting
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Howe, Edward; Ruberg, Andres – Canadian Journal of Action Research, 2020
This action research investigates DigiPen, an innovative locally developed secondary school course where students are actively engaged in project-based learning while studying how to work effectively in teams focused on digital game design. Students apply art, math, physics, and computer science knowledge and learn important life skills. DigiPen…
Descriptors: Secondary School Students, Active Learning, Student Projects, Design
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Tunc, Cevdet; Bagceci, Birsen – Pedagogical Research, 2021
STEM (Science, Technology, Engineering and Mathematics) approach is considered important by many countries and projects carried out in order to integrate into their curriculum. The widespread use of STEM is only possible if teachers have positive thoughts, knowledge and experiences about it. In this study, it is aimed to answer these research…
Descriptors: Teacher Attitudes, Curriculum Implementation, STEM Education, Class Activities
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Novoa, Mauricio – Design and Technology Education, 2018
This article elaborates on design research in a final capstone industrial design studio unit and on the application of outcomes over eight years within a School of Engineering and its recent incarnation as School of Computing, Engineering and Mathematics. Research and curriculum innovation linked students to the new global design-driven innovation…
Descriptors: Industrial Arts, Design, Engineering Education, Computer Science Education
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Guzzomi, Andrew L.; Male, Sally A.; Miller, Karol – European Journal of Engineering Education, 2017
Engineering educators should motivate and support students in developing not only technical competence but also professional competence including commitment to excellence. We developed an authentic assessment to improve students' understanding of the importance of "perfection" in engineering--whereby 50% good enough will not be…
Descriptors: Engineering Education, Student Motivation, Performance Based Assessment, Student Attitudes
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Millet, Charlyne; Oget, David; Cavallucci, Denis – European Journal of Engineering Education, 2017
Innovation is a key component to the success and longevity of companies. Our research opens the "black box" of creativity and innovation in R&D teams. We argue that understanding the nature of R&D projects in terms of creativity/innovation, efficiency/inefficiency, is important for designing education policies and improving…
Descriptors: Engineering Education, Creativity, Innovation, Research and Development
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Toto, Roxanne; Colledge, Thomas; Frederick, David; Pung, Wik Hung – Advances in Engineering Education, 2014
Reflective of current trends in industry, engineering design professionals are expected to have knowledge of 3D modeling software. Responding to this need, engineering curricula seek to effectively prepare students for the workforce by requiring instruction in the use of 3D parametric solid modeling. Recent literature contains many examples that…
Descriptors: Engineering, Engineering Education, Computer Software, College Curriculum
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