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Bo Kelestyn; Jess Humphreys; Lory Barile; Nikita Asnani; Inca Hide-Wright – Perspectives: Policy and Practice in Higher Education, 2025
Design thinking and design-led innovation has increased in popularity and use among colleagues in Higher Education, with innovations from student engagement, student experience, classroom pedagogies, to community building. With this interest, the need for support, upskilling, and critical friendships is on the rise too. Building on the findings…
Descriptors: Design, Thinking Skills, Teacher Student Relationship, Student Projects
B. Ettinger – PRIMUS, 2024
This paper presents a semester-long bottle design project for an undergraduate Numerical Analysis course. Students implement numerical methods in MATLAB to design and 3D print a bottle. Employing mathematical methods to compute features of their designs enhances students' understanding of numerical techniques in design applications. Student…
Descriptors: Undergraduate Students, College Mathematics, Mathematics Activities, Mathematics Instruction
Danielle Lake; Wen Guo; Elizabeth Chen; Jacqui McLaughlin – Teaching & Learning Inquiry, 2024
This article builds upon current research to understand the value and limitations of teaching and learning design thinking (DT) in higher education. We implemented a mixed-methods study with faculty and students across 23 diverse courses in four higher education institutions in the United States. Findings showed that following structured learning…
Descriptors: Design, Thinking Skills, Higher Education, Decolonization
Kim, Byungsoo; Joines, Sharon; Feng, Jing – International Journal of Technology and Design Education, 2023
The Industrial Design (ID) education offers numerous opportunities for students to learn the market and user-centered approach; however, in cases in which design students lack technical knowledge, they can have difficulty and lack confidence in technology-driven design projects. The purpose of this study is to answer a research question "how…
Descriptors: Mentors, Teaching Methods, Industrial Arts, Design
Huo, Yi; Wang, A'Xi; Zhao, Ying – Interactive Learning Environments, 2023
Smart education and ubiquitous learning have come over globally, especially under coronavirus regime. Visual media and interactive operation can draw children's attention and interests, so the VR educational software becomes a prominent trend for training children. However, in K12 education, the VR technology is just in its initial period. In the…
Descriptors: Student Projects, Active Learning, Computer Simulation, Preservice Teachers
Wei Xu; Jia-Chen Chen; Ye-feng Lou; Hang Chen – International Journal of Technology and Design Education, 2024
Maker education can enhance learners' creativity. Design thinking can facilitate the innovative resolution of complex problems. The design thinking literature and most maker teaching modes are limited in their promotion of learning and ability development in various dimensions. Learners have stereotypes about some professions; interventions can…
Descriptors: Elementary School Students, Cooperative Learning, Problem Based Learning, Student Projects
Davy Tsz Kit Ng; Jiahong Su; Samuel Kai Wah Chu – Education and Information Technologies, 2024
Artificial intelligence (AI) education has gained popularity, and educators are developing activities to enhance students' AI literacy and promote collaboration in problem-solving. While current approaches using simulations and games can improve students' AI knowledge, they may not adequately prepare them for higher-level cognitive tasks. Only a…
Descriptors: Artificial Intelligence, Technological Literacy, Secondary School Students, Case Studies
Kahangamage, Udaya; Leung, Randolph C. K. – International Journal of Technology and Design Education, 2020
This paper presents details of remodelling of an engineering design subject to enhance students' learning outcome. The subject is offered for second year mechanical engineering undergraduates in the first semester of the academic year. The basic objective of the subject is to introduce the engineering design practice and to build up the essential…
Descriptors: Undergraduate Students, Engineering Education, Design, Student Projects
ICT Engineering Students' Perceptions on Project-Based Online Learning in Community of Inquiry (CoI)
Maisa Mielikäinen; Essi Viippola – SAGE Open, 2023
Industry and higher education are increasingly utilizing online environments due to digitalization. As a result, the learning experiences in these new digital learning ecosystems as communities must be re-examined critically. This study incorporates the second cycle of the design-based research (DBR) study developing the design principles and…
Descriptors: Information Technology, Engineering Education, Higher Education, College Students
Oguz Unver, Ayse; Okulu, Hasan Zuhtu – International Journal of Research in Education and Science, 2022
One of the most challenging tasks for teachers in projects is to develop creative ideas. Due to the linear system perspective of education, fostering students' creativity is restricted. However, engineering design and scientific process skills that comprise creativity have an iterative structure. An iterative process-oriented education enables…
Descriptors: Science Instruction, Engineering Education, Teaching Methods, Creativity
Palmer, Zsuzsanna B.; Oswal, Sushil K.; Koris, Rita – Journal of Technical Writing and Communication, 2021
The authors present the results of a study of a three-way international collaboration project among one Hungarian class and two classes from Michigan and Washington, respectively. This multifaceted study focused on business planning, web design, and accessibility with the aim of investigating the effect of accessibility instruction on the…
Descriptors: Foreign Countries, Entrepreneurship, Cooperative Planning, Business Administration Education
Vossen, T. E.; Tigelaar, E. H.; Henze, I.; De Vries, M. J.; Van Driel, J. H. – International Journal of Technology and Design Education, 2020
Technological design is a core activity in Science, Technology, Engineering and Mathematics (STEM) education. During the design process, students often employ research activities to enhance the quality of their design decisions and to rise above a mere trial-and-error approach to designing. There are many functions of research within the design…
Descriptors: Student Attitudes, Teacher Attitudes, STEM Education, Design
Shahrasbi, Nasser; Jin, Leigh; Zheng, Wei-Jun – Journal of Information Systems Education, 2021
The growth in the tech industry in recent years has increased business major students' interest in software programming and app development. However, the traditional way of teaching these courses involves intensive coding exercises and little interaction among students. These methods often discourage the students due to the slow learning curve and…
Descriptors: Design, Computer Oriented Programs, Computer Software, Programming
Howe, Edward; Ruberg, Andres – Canadian Journal of Action Research, 2020
This action research investigates DigiPen, an innovative locally developed secondary school course where students are actively engaged in project-based learning while studying how to work effectively in teams focused on digital game design. Students apply art, math, physics, and computer science knowledge and learn important life skills. DigiPen…
Descriptors: Secondary School Students, Active Learning, Student Projects, Design
Youngs, Suzette; Kyser, Chris – Literacy Research and Instruction, 2021
This article draws on research with elementary preservice teachers (PSTs) in a children's literature course focused on understanding and appreciating picturebooks as esthetic objects through multimodal analysis and multimodal response. PSTs received explicit instruction on picturebook and visual design elements then designed digital/multimodal…
Descriptors: Picture Books, Preservice Teachers, Preservice Teacher Education, Student Attitudes