Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Educational Games | 2 |
Error Patterns | 2 |
Algebra | 1 |
Computation | 1 |
Correlation | 1 |
Course Content | 1 |
Educational Diagnosis | 1 |
Grade 6 | 1 |
Graduate Students | 1 |
Identification | 1 |
Kindergarten | 1 |
More ▼ |
Author
Kerr, Deirdre | 1 |
Li, Xia | 1 |
Publication Type
Reports - Research | 2 |
Tests/Questionnaires | 2 |
Journal Articles | 1 |
Education Level
Elementary Education | 2 |
Early Childhood Education | 1 |
Grade 6 | 1 |
Higher Education | 1 |
Intermediate Grades | 1 |
Kindergarten | 1 |
Middle Schools | 1 |
Postsecondary Education | 1 |
Preschool Education | 1 |
Primary Education | 1 |
Audience
Location
California | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Li, Xia – Early Education and Development, 2021
Research Findings: The aim of this study was to investigate U.S. preschool teachers' math teaching knowledge in a specific content domain: counting and numbers. One hundred in-service and pre-service teachers participated in the study; they completed a questionnaire that is composed of learning scenarios and scenario-based math teaching questions.…
Descriptors: Preschool Teachers, Preservice Teachers, Graduate Students, Undergraduate Students
Kerr, Deirdre – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2014
Educational video games provide an opportunity for students to interact with and explore complex representations of academic content and allow for the examination of problem-solving strategies and mistakes that can be difficult to capture in more traditional environments. However, data from such games are notoriously difficult to analyze. This…
Descriptors: Identification, Misconceptions, Scoring Rubrics, Educational Games