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Kathryn M. Abrams; Donald D. McMahon; Jonah Firestone; Holly Whittenburg; Lauren Bruno – Journal of Inclusive Postsecondary Education, 2024
The purpose of this study was to examine the use of virtual reality, an emerging technology, to teach college-age students with intellectual disability and autism to acquire science vocabulary words relating to human anatomy. One student with autism and two students with an intellectual disability participated in a multiple baseline across skills…
Descriptors: Educational Technology, Students with Disabilities, Intellectual Disability, Autism Spectrum Disorders
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Hui Shan Lo; Yung Ji Sher; Jon Chao Hong; Hsu Kai Chang; Ting Fang Wu – Educational Technology & Society, 2024
Virtual Reality (VR) holds promise in vocational education and benefits individuals with disabilities. This study aims to assess the effectiveness of a blended learning approach using VR and traditional instruction in teaching car detailing skills to students with intellectual disabilities (ID). This study utilized a group comparison research…
Descriptors: Computer Simulation, Vocational Education, Students with Disabilities, Intellectual Disability
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Wright, Shelby; Ryan, Kyle; Taylor, Kala; Turnbull, Samantha; Skinner, Christopher; Beeson, Tom; Ciancio, Dennis; Billington, Eric – International Journal on Social and Education Sciences, 2021
Working with a post-secondary student with intellectual disability, an adapted alternating treatments design was used to compare sight-word acquisition across three computer-delivered learning trial interventions: one with fixed 5-s response intervals, another with fixed 1-s response intervals, and a third with self-determined intervals. Visual…
Descriptors: College Students, Intellectual Disability, Postsecondary Education, Self Determination
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Kumaran, Savitha Korattikkara; Govindapillai, Renumol Vempalively – International Association for Development of the Information Society, 2020
Research on special education has showed that the use of digital technology for the special need children can help to simplify their educational process. Intellectual disability (ID) is a kind of developmental disorder. ID children need some kind of scaffolding during their learning process. Hence, as part of our ongoing research to design and…
Descriptors: Educational Technology, Cognitive Development, Intellectual Disability, Students with Disabilities
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Bloh, Christopher; Scagliotti, Christopher; Baugh, Sarah; Sheenan, Megan; Silas, Shane; Zulli, Nicole – Journal of Special Education Apprenticeship, 2017
Five reinforcing activities were presented to and interrupted for two participants with autism. An errorless teaching procedure was then introduced with two similar activities prompting the participants to request information saying "How?" in order to resume the activity. The dependent variable included both the cumulative number of…
Descriptors: Autism, Teaching Methods, Verbal Operant Conditioning, Reinforcement
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Cazzell, Samantha; Skinner, Christopher H.; Ciancio, Dennis; Aspiranti, Kathleen; Watson, Tiffany; Taylor, Kala; McCurdy, Merilee; Skinner, Amy – School Psychology Quarterly, 2017
A concurrent multiple-baseline across-tasks design was used to evaluate the effectiveness of a computer flash-card sight-word recognition intervention with elementary-school students with intellectual disability. This intervention allowed the participants to self-determine each response interval and resulted in both participants acquiring…
Descriptors: Elementary School Students, Intellectual Disability, Word Recognition, Visual Stimuli
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Lan, Yu-Ju; Hsian, Indy Y. T.; Shih, Mei-Feng – Educational Technology & Society, 2018
This current study aimed at creating a 3D virtual environment on Second Life particularly for special education students to enhance their first language, Mandarin, learning in vocabulary and sentence structures. Four students aged between 8 and 9 participated in this research. In addition to their inherent disabilities (mild autism spectrum…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Mandarin Chinese