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Showing 1 to 15 of 17 results Save | Export
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Li, Siyuan; Craig, Scotty D.; Schroeder, Noah L. – TechTrends: Linking Research and Practice to Improve Learning, 2023
As the areas of education and workforce training tend more toward online training, they have emphasized the rapid setup and expansion of online environments. This scaling-up and scaling-out of training programs can be difficult, but there are examples of success available for us to learn from. To capture the lessons learned, we conducted…
Descriptors: Electronic Learning, Web Based Instruction, Organizations (Groups), Institutes (Training Programs)
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Marice Kelly Jackson – Technology, Knowledge and Learning, 2024
Faculty members play a valuable role in the reputation of higher education institutions and adult learners' academic success. It is imperative for faculty members to be adept at using the institution's learning management system to maintain their instructional materials and teach using a technological system. The purpose of this study was to…
Descriptors: Informal Education, Learning Experience, Learning Management Systems, College Faculty
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Amoudi, Ghada; Tbaishat, Dina – Education and Information Technologies, 2023
Social network analysis involves delicate and sophisticated mathematical concepts which are abstract and challenging to acquire by traditional methods. Many studies show that female students perform poorly in computer science-related courses compared to male students. To address these issues, this research investigates the impact of employing a…
Descriptors: Computer Science, Graduate Students, Outcomes of Education, Educational Technology
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Xun Ge; Kyungwon Koh; Ling Hu – Educational Technology Research and Development, 2024
A qualitative study was conducted in a secondary school to evaluate student learning processes and outcomes by examining their inquiry questions, journals, and maker artifacts in a curriculum-based maker learning environment supported by the Guided Inquiry Design (GID). Thirteen 8th-grade students in a suburban middle school in the southwest of…
Descriptors: Secondary School Students, Grade 8, Active Learning, Inquiry
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Ho Xue Li Shirley; Kean Wah Lee – International Journal of Computer-Assisted Language Learning and Teaching, 2023
Virtual and augmented reality have grown in popularity as learning tools in the workplace in recent years. This study looks at how corporate learners perceive the use of extended reality technology in the workplace. Corporate learners utilise a variety of learning technologies, and their opinions of these resources have an impact on their adoption…
Descriptors: Employee Attitudes, Workplace Learning, Simulated Environment, Computer Simulation
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Salah Zogheib – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This study aims to explore factors influencing engineering students' acceptance of the Google Classroom platform in communication skills courses to ensure more active engagement and better performance. Background: In response to the underutilization and hesitancy in adopting educational technologies, this study investigates the…
Descriptors: Learning Experience, Engineering Education, Computer Software, Computer Mediated Communication
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Binmohsen, Suliman Abdullah; Abrahams, Ian – Research in Science & Technological Education, 2022
Background: Online CPD programmes may be able to assist the Saudi Arabian Ministry of Education in enhancing teaching standards and learning outcomes while overcoming the barriers to implementation, which face-to-face (f2f) CPD programmes can encounter. Yet, little research has compared the effectiveness or differences between the online and f2f…
Descriptors: Science Teachers, Professional Development, Electronic Learning, In Person Learning
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Sanden, Sherry; Quesenberry, Amanda – Journal of Early Childhood Teacher Education, 2023
In the fall of 2020, two teacher educators conducted a qualitative study to better understand how 14 female undergraduate, early childhood education teacher candidates completing student teaching at a large public university in a Midwestern state, navigated student teaching during a global pandemic. Analyzing data from transcripts of regularly…
Descriptors: Females, Preservice Teachers, Preservice Teacher Education, Early Childhood Teachers
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Kuo, Yu-Chun; Kuo, Yu-Tung – Journal of Digital Learning in Teacher Education, 2020
This study investigated preservice teachers' perceived learning experience in iPad-enhanced, collaborative learning environments. Three variables, including sense of community, perceived collaborative learning, and iPad self-efficacy, and their correlations with perceived learning experience were examined. The participants were 67 preservice…
Descriptors: Preservice Teachers, Learning Experience, Handheld Devices, Telecommunications
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Robson M. Araujo-Junior; Alec M. Bodzin – Interactive Learning Environments, 2024
Digital game-based and gamified technologies hold much promise to promote the development of learners' conceptual knowledge. This efficacy study used desktop virtual reality (dVR) to investigate how the place-based digital gameful learning experience (DGLE) "Watershed Explorers", implemented as a curriculum enhancement activity, impacted…
Descriptors: Game Based Learning, Place Based Education, Learning Experience, Middle School Students
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Wu Xiaofan; Nagaletchimee Annamalai – Contemporary Educational Technology, 2025
This investigation utilized a phenomenological approach to investigate the experience of English language educators in employing artificial intelligence (AI) tools into English language learning. The study used purposive sampling and 20 participants were interviewed. The data analysis was guided by Bronfenbrenner's (1979) ecological systems…
Descriptors: Technology Uses in Education, Artificial Intelligence, Educational Technology, Second Language Learning
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Hanbridge, Alice Schmidt; McMillan, Colleen; Scholz, Kyle W. – Canadian Journal for the Scholarship of Teaching and Learning, 2018
The potential of ePortfolios is derived from a learner's ability to synthesize learning experiences to better understand how seemingly disparate modalities are connected (Alvarez & Moxley, 2004; Chen, 2009). This is best accomplished through a program-wide implementation of ePortfolios, including providing time for selfdirected learning…
Descriptors: Social Work, Educational Technology, Portfolios (Background Materials), Learning Experience
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Makarius, Erin E. – Management Teaching Review, 2017
Edutainment, while seemingly a new and trending idea, is quite simply the combination of education and entertainment, or improving learning by making it more engaging. What began as a way to teach children concepts in a fun way (e.g., School House Rock) has evolved into an integration of technology, design, and academics (e.g., TED talks).…
Descriptors: Technology Uses in Education, Learning Experience, Educational Technology, Administrator Education
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Hanrahan, Fidelma; Hughes, Ed; Banerjee, Robin; Eldridge, Alice; Kiefer, Chris – International Journal of Music Education, 2019
Little is currently known about the possible benefits of using networked technology to enhance ensemble performance. This study explored whether the introduction of specially devised technology -- networked tablets using traditional music notation -- to a primary school orchestra would enhance the experience of ensemble music. Particular emphasis…
Descriptors: Music Education, Music Activities, Elementary School Students, Music
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Elwood, Susan A. – Research in Higher Education Journal, 2014
An inquiry-based, cross-course, collaborative structure is being implemented toward a graduate program's goals of using project-based learning as a consistent, core learning experience in each course cycle. This paper focuses upon the course collaborative structure and the two key forms of assessment used in each collaborative cycle: a progressive…
Descriptors: Online Courses, Cooperative Learning, Student Projects, Active Learning
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