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Tasti, Mehmet Burak; Avci, Ümmühan – Education and Information Technologies, 2020
This study examined the effect of using Monoscopic Three-Dimensional (M3D) and Stereoscopic Three-Dimensional (S3D) animation on students' achievement and perceptions. A total of 66 ninth-grade students participated in this Explanatory Sequential Mixed Design study. At the beginning of the study, an academic achievement test was applied, and then…
Descriptors: Animation, Grade 9, Academic Achievement, Teaching Methods
Huang, Hsinfu; Lee, Chang-Franw – Interactive Learning Environments, 2022
The aim of the present study was to explore the learning usability factors of 3D modeling in virtual reality environment (VRE). Users' 3D modeling usability factors in VR were investigated through principal component analysis (PCA). Fifty industrial design students participated in the 3D modeling learning in VR experience experiment, and their…
Descriptors: Usability, Computer Simulation, Educational Technology, Geometric Concepts
Daniels, Susan – Free Spirit Publishing, 2018
Emojis . . . avatars . . . icons . . . Our world is becoming increasingly reliant on visual communication. Yet our classrooms still heavily focus on traditional oral and written instruction. In this first-of-its-kind resource, Dr. Susan Daniels channels over twenty years of research and experience into a comprehensive guide of visual learning…
Descriptors: Visual Stimuli, Teaching Methods, Visual Literacy, Interaction
Keshavarz, Mohsen – Distance Learning, 2020
This study seeks to investigate the effect of distance education and traditional education on the development of print literacy and measure which type has more impact on it. The design of this study is quasi-experimental. In order to undertake the study, pretest and posttest were used in experimental and control groups. Fifty MA students at the…
Descriptors: Foreign Countries, Distance Education, Educational Technology, Conventional Instruction
Végh, Ladislav; Stoffová, Veronika – Informatics in Education, 2017
Algorithms are hard to understand for novice computer science students because they dynamically modify values of elements of abstract data structures. Animations can help to understand algorithms, since they connect abstract concepts to real life objects and situations. In the past 30-35 years, there have been conducted many experiments in the…
Descriptors: Teaching Methods, Animation, College Freshmen, Pretests Posttests
Alhalabi, Wadee; Alhalabi, Mobeen – International Review of Research in Open and Distributed Learning, 2017
The Color Coded Cards system as a possibly effective class management tool is the focus of this research. The Color Coded Cards system involves each student being given a card with a specific color based on his or her behavior. The main objective of the research is to find out whether this system effectively improves students' behavior, thus…
Descriptors: Color, Visual Stimuli, Behavior Modification, Student Behavior
Cazzell, Samantha; Skinner, Christopher H.; Ciancio, Dennis; Aspiranti, Kathleen; Watson, Tiffany; Taylor, Kala; McCurdy, Merilee; Skinner, Amy – School Psychology Quarterly, 2017
A concurrent multiple-baseline across-tasks design was used to evaluate the effectiveness of a computer flash-card sight-word recognition intervention with elementary-school students with intellectual disability. This intervention allowed the participants to self-determine each response interval and resulted in both participants acquiring…
Descriptors: Elementary School Students, Intellectual Disability, Word Recognition, Visual Stimuli
Smith, Chad; Allman, Tamby; Crocker, Samantha – Online Learning, 2017
This study and discussion center upon the use of "YouTube's" automatic captioning feature with college-age adult readers. The study required 75 participants with college experience to view brief middle school science videos with automatic captioning on "YouTube" and answer comprehension questions based on material presented…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Middle Schools
Schut, Christina Renee – Online Submission, 2007
This qualitative study provides student perceptions of interactive whiteboard (IWB) use in a secondary biology classroom. The use of the IWB was alternated with the overhead on an ABAB and BABA design in two classrooms. The study was based on semi-structured interviews of thirty-six individuals, representing a sample of rural, high school…
Descriptors: Biology, Student Attitudes, Science Instruction, Secondary School Science
Black, Narda; Brill, Ann; Eber, Debra; Suomala, Lisa – Online Submission, 2005
Background: The options for technology in an educational setting is growing exponentially. But the question remains, how can technology be used to improve reading instruction in an elementary classroom? It has been proposed that using an LCD projector to enable all students to see the text and pictures could increase reading comprehension.…
Descriptors: Grade 4, Grade 3, Elementary School Students, Teaching Methods