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Laduona Dai; Veronika Kritskaia; Evelien van der Velden; Reinder Vervoort; Marlieke Blankendaal; Merel M. Jung; Marie Šafár Postma; Max M. Louwerse – Journal of Computer Assisted Learning, 2024
Background: The integration of Text-to-Speech (TTS) and virtual reality (VR) technologies in K-12 education is an emerging trend. However, little is known about how students perceive these technologies and whether these technologies effectively facilitate learning. Objectives: This study aims to investigate the perception and effectiveness of TTS…
Descriptors: Computer Simulation, Assistive Technology, Elementary Education, Technology Uses in Education
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Huo, Yi; Wang, A'Xi; Zhao, Ying – Interactive Learning Environments, 2023
Smart education and ubiquitous learning have come over globally, especially under coronavirus regime. Visual media and interactive operation can draw children's attention and interests, so the VR educational software becomes a prominent trend for training children. However, in K12 education, the VR technology is just in its initial period. In the…
Descriptors: Student Projects, Active Learning, Computer Simulation, Preservice Teachers
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Hagan, Heather N.; Fegely, Alex G.; Warriner, George H., III – Social Studies and the Young Learner, 2020
In this article, we discuss how virtual reality (VR) can be used to provide learning experiences across time and space. After a brief introduction to VR technology, we discuss how VR can be used as a part of College, Career, and Civic Life (C3) inquiry in your elementary classroom, including management, materials, instructional considerations, and…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Elementary Education
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Kelley, Michelle J.; Wenzel, Taylar – SRATE Journal, 2019
This article describes the collaborative journey of two elementary education instructors at a large metropolitan university in the Southeast Region of the United States as they transformed and developed an innovative, engaging, and meaningful assignment utilizing adult avatars in TeachLivE™ to simulate parent-teacher reading conferences. The…
Descriptors: Teaching Methods, Reading Instruction, Preservice Teachers, Elementary Education
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Hao, Kuang-Chung; Lee, Lai-Chung – Interactive Learning Environments, 2021
This study developed four AR games and investigated their influence on learning in a Grade 5 English course by integrating theories of digital game-based learning, the attention relevance confidence-satisfaction (ARCS) model, and different types of digital games. Moreover, the elements between AR game design and the ARCS model were examined. 147…
Descriptors: Computer Simulation, Educational Games, Grade 5, Game Based Learning
Witherspoon, Margaret; Sykes, Gary; Bell, Courtney – Educational Testing Service, 2016
This paper provides a description and rationale for a performance assessment of a teaching practice--leading a classroom discussion (LCD)--included in the ETS® National Observational Teaching Examination (NOTE) assessment series. In this assessment, candidates interact with a small class of virtual students represented by avatars in a…
Descriptors: Performance Based Assessment, Discussion (Teaching Technique), Simulated Environment, Computer Simulation
Qi, Yi; Sykes, Gary – Educational Testing Service, 2016
This report describes and provides research and scholarly support for a core practice of teaching--eliciting student thinking (EST)--that is the target for a performance assessment contributing one component of the "ETS"® National Observational Teaching Examination (NOTE) assessment series. The purpose of this report is to review the…
Descriptors: Performance Based Assessment, Discussion (Teaching Technique), Simulated Environment, Computer Simulation
Stickler, Leslie; Sykes, Gary – Educational Testing Service, 2016
This report reviews the scholarly and research evidence supporting the construct labeled modeling and explaining content (MEC), which is measured via a performance assessment in the "ETS"® National Observational Teaching Examination (NOTE) assessment series. This construct involves practices at the heart of teaching that deal with how…
Descriptors: Performance Based Assessment, Discussion (Teaching Technique), Simulated Environment, Computer Simulation
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Ray, Beverly; Coulter, Gail A. – Journal of Digital Learning in Teacher Education, 2010
This research examined the change in the perceptions of preservice teachers regarding the use of digital minigames to support middle school level social studies learning. The results of a Wilcoxon Signed Ranks Test for matched pairs revealed that participants' (N = 18) perceptions were positively modified by participation in a series of digital…
Descriptors: Preservice Teachers, Middle Schools, Elementary Education, Educational Games
Godfreyson, John Ernst – 1984
This report summarizes an investigation of the attitudes of elementary students, teachers, and parents toward the use of educational computer games and simulations in a teaching/learning situation. Following a statement of the project purpose and a literature review, the courseware selection process is described. (This process resulted in use of…
Descriptors: Computer Simulation, Courseware, Educational Games, Elementary Education