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Bian Wu; Xinyu Chang; Yiling Hu – Interactive Learning Environments, 2024
Recent years have seen an increase number of studies on spherical video-based virtual reality (SVVR) in education.However, the impact of SVVR on learning performance remains unclear and cannot be simply generalized from traditional VR-based education. The purpose of this study was to examine the overall effects of SVVR on cognitive and…
Descriptors: Video Technology, Computer Simulation, Cognitive Processes, Outcomes of Education
Zhang, Ying – International Journal of Technology in Teaching and Learning, 2021
The use of technology, such as Virtual Reality (VR), has started to take place in K-16 classrooms. Research indicates potential advantages of embedding VR into the curriculum in terms of higher motivation, increased self-expression, better achievement in content knowledge, and improved linguistic knowledge and higher order thinking skills. As a…
Descriptors: Computer Simulation, English (Second Language), Second Language Instruction, Language Teachers
Bioglio, Livio; Capecchi, Sara; Peiretti, Federico; Sayed, Dennis; Torasso, Antonella; Pensa, Ruggero G. – IEEE Transactions on Learning Technologies, 2019
In this paper, we address the problem of enhancing young people's awareness of the mechanisms involving privacy in online social networks by presenting an innovative approach based on gamification. In particular, we propose a web application that allows kids and teenagers to experience the typical dynamics of information spread through a realistic…
Descriptors: Privacy, Social Media, Children, Adolescents
Stephenson, Stefani Pautz; Hardy, Angela; Seylar, John; Wayman, Jeff; Peters, Vanessa; Beylin, Melissa; Roschelle, Jeremy – Wallace Foundation, 2021
While virtual learning environments are not new for many school leaders, the unexpected shift to remote learning during the COVID-19 pandemic has resulted in intensified focus on the need for school leadership to ensure equitable learning in virtual environments. When considering virtual learning for the future, new and current adopters will have…
Descriptors: Principals, Instructional Leadership, COVID-19, Pandemics
Adelstein, David; Barbour, Michael K. – International Review of Research in Open and Distributed Learning, 2017
Within the K-12 online learning environment there are a variety of standards that designers can utilize when creating online courses. To date, the only research-based standards available are proprietary in manner. As such, many jurisdictions have begun adopting online course design standards from the leading advocacy organization, which that have…
Descriptors: Online Courses, Educational Improvement, Standards, Advocacy
Owston, Ronald D. – 1985
According to a recent survey, the quality of educational software is the single most stated concern of computer educators in Canada. Only a small fraction of the educational software is evaluated. The evaluation approaches that have emerged to deal with this problem are subjective and unreliable, and they do not provide an overall impression of a…
Descriptors: Computer Simulation, Course Content, Courseware, Elementary Secondary Education
Hawaii State Dept. of Education, Honolulu. – 1988
This is a report on the status of computer-assisted instruction (CAI) networked systems utilizing microcomputer technology at the end of the 1987-88 school year, the first year of CAI network implementation in the public schools of Hawaii. Data for the study were collected via: site visitations to 12 of the 19 networked CAI schools; interviews;…
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Computer Networks, Computer Simulation
West, Charles K.; And Others – 1991
The purpose of this report is to communicate findings on current knowledge of simulation design, development, and evaluation. Research on this project was guided by questions posed by the Defense Systems Management College in Fort Belvoir, Virginia. These questions fall into three categories: the constituents of good instructional simulations, the…
Descriptors: Computer Simulation, Cost Effectiveness, Educational Games, Educational Objectives
Willing, Kathlene R. – 1987
This field test report was completed for a producer of an educational computer software program. The program, designed to help students learn about Canadian history, is outlined. The program simulates the events and atmosphere of the years 1864-1873, formative years in Canada's history; the student user is cast in the role of a journalist on the…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Computer Software Evaluation
Brown, Margaret E. – 1994
This practicum was designed to address a problem in a teacher education program where case study experience for education students to learn to diagnose learning disabilities was limited and difficult to provide due to such problems as course scheduling, transportation in a rural area, and identifying appropriate children for study. Participants…
Descriptors: Case Method (Teaching Technique), Case Studies, Comparative Analysis, Computer Assisted Instruction