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Lisa Gilbert – Theory and Research in Social Education, 2019
Research into students' interactions with historical video games is limited and tends to focus on teacher mediation. As a result, little is known about the meanings that students independently construct as they consume this form of media. This qualitative interview study uses "Assassin's Creed," a narrative video game with a historical…
Descriptors: Video Games, History, Empathy, Story Telling
Burgess, Melinda C. R.; Burpo, Sandra – College Student Journal, 2012
This paper examined the effect of sexualized portrayals of female artists in music videos on college students' perceptions of date rape. 132 college students were randomly assigned to view a music video that contained either high or low levels of sexuality and sexual objectification and were then asked to rate the guilt of the male in a scenario…
Descriptors: Sexuality, Rape, Student Attitudes, Anxiety