NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Individuals with Disabilities…3
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations1
Showing 1 to 15 of 359 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jihane Amayou; Olgun Sadik; Kelli Paul – Journal of Learning and Teaching in Digital Age, 2025
Makerspaces are interactive learning environments that provide students with opportunities to improve life and career skills. The importance of these spaces has grown over the years. In Türkiye, the Ministry of National Education has established makerspace-like environments, known as Design and Skills-Labs (Tasarim Beceri Atölyeleri or TBA in…
Descriptors: Foreign Countries, Computer Simulation, Skill Centers, Electronic Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Wenyi Lu; Joseph Griffin; Troy D. Sadler; James Laffey; Sean P. Goggins – Journal of Learning Analytics, 2025
Game-based learning (GBL) is increasingly recognized as an effective tool for teaching diverse skills, particularly in science education, due to its interactive, engaging, and motivational qualities, along with timely assessments and intelligent feedback. However, more empirical studies are needed to facilitate its wider application in school…
Descriptors: Game Based Learning, Predictor Variables, Evaluation Methods, Educational Games
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Nicole Guinot Varty; Adrienne Jankens – Composition Studies, 2024
This article describes a student-led assessment of a writing showcase event sponsored by a composition learning community at an urban R1 university. Participants conducted student-to-student interviews at the semi-annual writing showcase event to help assess whether and how the learning community event supported learning outcomes. The interviews,…
Descriptors: Interviews, Learner Controlled Instruction, Student Centered Learning, Peer Relationship
Peer reviewed Peer reviewed
Direct linkDirect link
Ahmed A. Alsayer; Patrick R. Lowenthal – Education and Information Technologies, 2025
Despite continued research into the Community of Inquiry (CoI) framework, the best way to measure each presence of the framework, and in particular social presence, has not been effectively settled in prior research. The purpose of this study was to evaluate the validity of the social presence items in the CoI framework and its subscales, as well…
Descriptors: Interpersonal Relationship, Electronic Learning, Evaluation, Evaluation Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Gregory J. Crowther; Merrill D. Funk; Kelly M. Hennessey; Marcus M. Lawrence – Advances in Physiology Education, 2025
Learning objectives (LOs) are a pillar of course design and execution and thus a focus of curricular reforms. This study explored the extent to which the creation and usage of LOs might be facilitated by three leading chatbots: ChatGPT-4o, Claude 3.5 Sonnet, and Google Gemini Advanced. We posed three main questions, as follows: "question…
Descriptors: Artificial Intelligence, Learning Objectives, Technology Uses in Education, Curriculum Design
Peer reviewed Peer reviewed
Direct linkDirect link
Bernard T. Drumm; Ronan Bree; Caoimhin S. Griffin; Niall O’Leary – Advances in Physiology Education, 2024
Laboratory practicals in life science subjects are traditionally assessed by written reports that reflect disciplinary norms for documenting experimental activities. However, the exclusive application of this assessment has the potential to engage only a narrow range of competencies. In this study, we explored how multiple modes of laboratory…
Descriptors: Foreign Countries, Undergraduate Students, Biological Sciences, Science Laboratories
Sadro, Fay; Marsh, Lucy; Klenk, Hazel; Egglestone, Corin; Friel, Seana – Learning and Work Institute, 2021
The future of work is changing, providing opportunities for new careers and novel ways of working. Changes to the world of work will be driven by long-term trends such as technological and demographic change as well as the ongoing impact of the COVID-19 pandemic. Future skills requirements will increasingly emphasise interpersonal, higher-order…
Descriptors: Adult Learning, Career Change, Electronic Learning, Job Skills
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Julie Lazzara; Matthew Bloom; Virginia Clinton-Lisell – Open Praxis, 2024
This study examined faculty and student perceptions of renewable assignments within an OER-enabled pedagogy framework. Building on Wiley and Hilton's (2018) framework, this study focused on the subset of practices that result in renewable assignments. Renewable assignments leverage OER permissions (reuse, redistribute, retain, remix, revise) to…
Descriptors: Undergraduate Students, College Faculty, Open Educational Resources, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Larsson, Kristoffer – Scandinavian Journal of Educational Research, 2021
Educationalists have had serious problems in proposing well-grounded ways of teaching critical thinking. Reviews of the field have called for research to develop theory concerning the learning experience associated with critical thinking enhancement, as well as to explore more tailored teaching and evaluation methods. This article suggests an…
Descriptors: Teaching Methods, Essays, Critical Thinking, Evaluation Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Chioma Udeozor; Fernando Russo Abegão; Jarka Glassey – British Journal of Educational Technology, 2024
Digital games (DGs) have the potential to immerse learners in simulated real-world environments that foster contextualised and active learning experiences. These also offer opportunities for performance assessments by providing an environment for students to carry out tasks requiring the application of knowledge and skills learned in the…
Descriptors: Educational Technology, Computer Assisted Testing, Game Based Learning, Test Construction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mihai, Alexandra; Questier, Frederik; Zhu, Chang – International Journal of ePortfolio, 2021
Learning spaces are constantly being redesigned to provide students with engaging and effective learning experiences. ePortfolios enable a strong connection between independent learning and continuous teacher scaffolding and feedback. Research shows ePortfolios can facilitate deeper integrative learning, equipping students to start their careers.…
Descriptors: Electronic Publishing, Portfolios (Background Materials), Portfolio Assessment, Political Science
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jansen, Renée S.; van Leeuwen, Anouschka; Janssen, Jeroen; Kester, Liesbeth – Frontline Learning Research, 2020
To be successful in online education, learners should be able to self-regulate their learning due to the autonomy offered to them. Accurate measurement of learners' self-regulated learning (SRL) in online education is necessary to determine which learners are in need of support and how to best offer support. Trace data is gathered automatically…
Descriptors: Learning Strategies, Online Courses, Electronic Learning, Data Collection
Peer reviewed Peer reviewed
Direct linkDirect link
Masoomeh Estaji; Maryam Kogani – Language Testing in Asia, 2024
Although learning-oriented assessment (LOA) has been recognized as an effective method of assessment, the literature on this concept in relation to teacher professionalism is limited. In response to this gap, the present study explored 16 Iranian novice and experienced EFL teachers' beliefs and practices of LOA. Data were collected from…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Language Teachers
Vipin Verma – ProQuest LLC, 2021
Serious or educational games have been a subject of research for a long time. They usually have game mechanics, game content, and content assessment all tied together to make a specialized game intended to impart learning of the associated content to its players. While this approach is good for developing games for teaching highly specific topics,…
Descriptors: Educational Games, Game Based Learning, Instructional Design, Program Content
Peer reviewed Peer reviewed
Direct linkDirect link
Schafer, Zachary C.; Scharmann, Lawrence C. – Science Teacher, 2021
Many students possess their own unique potential and "genius," but seem to base their worth on the status of grades instead of their connection to education itself. Antonio Salieri, for instance, created wonderful, emotionally binding music throughout his lifetime. Salieri however, never saw the beauty in his work because Mozart, a child…
Descriptors: Musicians, Musical Composition, Aesthetics, Gifted
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  24