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Vipin Verma – ProQuest LLC, 2021
Serious or educational games have been a subject of research for a long time. They usually have game mechanics, game content, and content assessment all tied together to make a specialized game intended to impart learning of the associated content to its players. While this approach is good for developing games for teaching highly specific topics,…
Descriptors: Educational Games, Game Based Learning, Instructional Design, Program Content
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Russ Hodges; Taylor W. Acee; Stephanie M. Jarrett; René Leblanc; Yuting Lin; Amarilis M. Castillo; Christie Hill-Troglin Cox; Christie Lawson; Candice P. Oelschlegel; Darolyn A. Flaggs – Journal of College Academic Support Programs, 2019
In this qualitative study, the authors extend the previous research and present findings from a study investigating post-secondary theoretically-based study strategy courses. In Texas, these courses are known as learning frameworks courses, offered for college credit, and derive full-formula funding from the Texas Higher Education Coordinating…
Descriptors: Community Colleges, Study Skills, Instructional Design, Course Descriptions
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Watson, Sunnie Lee; Yu, Ji Hyun; Alamri, Hamdan; Watson, William R. – Journal of Technology and Teacher Education, 2020
Preservice teachers' beliefs and attitudes impact the likelihood they will integrate technology in their future teaching. Consequently teacher preparation programs should provide courses designed to enhance preservice teachers' attitudes and beliefs towards technology use in the classroom. However, many programs instead focusing solely on…
Descriptors: Preservice Teachers, Student Attitudes, Technology Integration, Attitude Change
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Armstrong, Ann; Gale, Albert J. – Quarterly Review of Distance Education, 2018
Online learning continues to grow at unprecedented rates. However, despite this unprecedented growth, there is little research on model formation and model validation for online learning. Two research-based models were created: eSUCCESS and R2D2/C3PO to help project managers, instructional designers, and developers design and implement online…
Descriptors: Electronic Learning, Instructional Design, Models, Validity
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Mihai, Alexandra; Questier, Frederik; Zhu, Chang – International Journal of ePortfolio, 2021
Learning spaces are constantly being redesigned to provide students with engaging and effective learning experiences. ePortfolios enable a strong connection between independent learning and continuous teacher scaffolding and feedback. Research shows ePortfolios can facilitate deeper integrative learning, equipping students to start their careers.…
Descriptors: Electronic Publishing, Portfolios (Background Materials), Portfolio Assessment, Political Science
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Mehall, Scott – Online Learning, 2020
Despite extensive studies surrounding the topic of interaction in online learning, faculty are often still relegated to an attempt at replicating their face-to-face course interactions in the online environment. Interpersonal interaction is a necessary yet nebulous concept in online learning. This paper attempts to build a quality lens to view…
Descriptors: Interaction, Online Courses, Educational Technology, Interpersonal Relationship
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Garreta-Domingo, Muriel; Hernández-Leo, Davinia; Sloep, Peter B. – Australasian Journal of Educational Technology, 2018
Designing learning opportunities is an integral part of the work of all educators. However, educators often lack the design skills and knowledge that professional designers have. We thus need more empirical research on the "demand side": how do educators design technology-enhanced learning activities, and how do we provide them with…
Descriptors: Online Courses, Heuristics, Learning Activities, Information Technology
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Evans, Rinelle; Cleghorn, Ailie – South African Journal of Childhood Education, 2022
Background: The judicious use of worksheets ought to contribute to the establishment of literacy, with a special significance for multilingual classrooms where neither teachers nor learners are mother tongue speakers of the instructional language. Disparity between the pedagogical intention of the worksheet and learners' interpretation of the…
Descriptors: Worksheets, Instructional Design, Teacher Student Relationship, Literacy
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Kumar, Swapna; Martin, Florence; Budhrani, Kiran; Ritzhaupt, Albert – Online Learning, 2019
The purpose of this study was to explore award-winning instructors' insights on elements of their course design that were award-winning and the differences between expert and novice online instructors. Interviews were conducted with eight award-winning online faculty members from across the United States who had received online teaching awards…
Descriptors: College Faculty, Professional Recognition, Teaching Methods, Awards
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Dave S. Knowlton; Lynette Johnson; Melissa Thomeczek; Yuliang Liu; Jody N. Lumsden – International Journal of Designs for Learning, 2016
Academic juries have a long tradition as a method of educating students and assessing their work. This tradition has been limited to a relatively narrow range of disciplines, such as architecture and various fine and performing arts. This article describes the case of an online graduate-level Instructional Design and Technology (IDT) program…
Descriptors: Evaluators, Online Courses, Graduate Students, Portfolios (Background Materials)
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Duesing, Robert J.; Ling, Juan; Yang, Jiaqin – e-Journal of Business Education and Scholarship of Teaching, 2016
This study investigated the positive impact of a teaching practice on student learning outcomes in an online MBA program. An instructional project guideline was developed to help online students enhance their achieving required learning objectives corresponding to five categories of Bloom's Taxonomy. The course learning objectives are based on…
Descriptors: Guidelines, Online Courses, Graduate Students, Masters Programs
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Bezanilla, María José; Arranz, Sonia; Rayón, Alex; Rubio, Isabel; Menchaca, Iratxe; Guenaga, Mariluz; Aguilar, Eduardo – Journal of New Approaches in Educational Research, 2014
This paper focuses on the design of a serious game for the teaching and assessment of generic competences, placing particular emphasis on the competences assessment aspect. Taking into account important aspects of competence assessment such as context, feedback and transparency, among other aspects, and using the University of Deusto's Generic…
Descriptors: Minimum Competency Testing, Educational Games, Problem Solving, Entrepreneurship
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Mino, Jack J. – Learning Communities: Research & Practice, 2014
The practice of documentation is discussed as a means of making learning visible in the LC classroom. A documentation heuristic consisting of a four-stage cycle was used to capture, analyze and report what Bass and Eynon (2009) refer to as the "visible evidence of invisible learning" (p. 5). A variety of documentation samples are…
Descriptors: Documentation, Communities of Practice, Heuristics, Learning Processes
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Groth, Randall E. – Journal of Statistics Education, 2014
Statistics courses for prospective teachers are being developed in response to recent K-12 curriculum recommendations. As these courses are developed, it is important to design accompanying assessments. This manuscript describes a strategy for assessing aspects of statistical knowledge for teaching. The strategy involves analyzing and responding…
Descriptors: Statistics, Evaluation Methods, Knowledge Base for Teaching, Task Analysis
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Page, Tom; Thorsteinsson, Gisli; Uden, Lorna; Lehtonen, Miika – Journal of Educational Technology, 2008
Novel and innovative modes of interacting with website information, which necessitate methods and tools for their evaluation have arisen. However, it is essential to develop such methods from contexts of use at a macro (i.e. cultural) and micro (individual use contexts) level. Activity theory has been used extensively in systems evaluation as it…
Descriptors: Evaluation Methods, Usability, Web Sites, Instructional Design
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