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Sarah Krejci – Experiential Learning and Teaching in Higher Education, 2025
While faculty are subject matter experts in their fields of research, they are often lacking the pedagogical training to support student academic success. Additionally, career readiness skills are increasingly a focus in higher education through the intentional inclusion of soft skills or "21st-century skills" in the classroom.…
Descriptors: Cooperative Learning, Experiential Learning, Workshops, Teacher Attitudes
Jordan Elaine Fink – ProQuest LLC, 2024
Professional advocacy is central to the counselor's professional identity and is essential for counselors to maintain the privilege of serving clients. Despite CACREP requirements for programs to provide training in professional advocacy, counseling students may need more training in this area. This quantitative study examined professional…
Descriptors: Advocacy, Competence, Masters Programs, Graduate Students
Yipu Zheng – ProQuest LLC, 2024
This dissertation investigates how collective process-oriented documentation tools, combined with Natural Language Processing (NLP) techniques, can enhance knowledge construction in hands-on, open-ended learning environments, such as makerspaces. Through a three-year design-based research, the study developed and tested a collective documentation…
Descriptors: Shared Resources and Services, Open Education, Documentation, Natural Language Processing
Baser, Derya; Arslan-Ari, Ismahan – Journal of Special Education Technology, 2023
The purpose of this study was to explore preservice special education teachers' experiences within an instructional material development project for students with disabilities during a semester-long technology integration course. Data were collected from 61 preservice special education teachers through an open-ended questionnaire, instructional…
Descriptors: Preservice Teachers, Special Education Teachers, Students with Disabilities, Instructional Materials
Bear, Stephen E.; Behson, Scott – Management Teaching Review, 2019
We present an experiential exercise to teach key principles of training design. Selected students participate in a self-learning cardiopulmonary resuscitation training program, CPR Anytime®, offered by the American Heart Association, while the rest of the class observes. The class then assesses the use of several training design principles in the…
Descriptors: First Aid, Experiential Learning, Educational Principles, Program Design
Gabriele Stupuriene; Tatjana Jevsikova; Yasemin Gülbahar; Anita Juškeviciene; Austeja Gindulyte; Agne Juodagalvyte – Education and Information Technologies, 2025
The demand to incorporate informatics into primary education is seen as a critical necessity both today, and for the future of modern societies. Numerous countries are currently revising their primary education curricula in order to incorporate informatics concepts and computational thinking skills. Although many successful initiatives have been…
Descriptors: Elementary School Curriculum, Elementary School Students, Elementary School Teachers, Elementary Education
Volansky, Kerry – Quarterly Review of Distance Education, 2019
There is a gap in best practices to teach "hands-on" skills in a blended environment in the physical therapy literature. The purpose of this study was to explore faculty perceptions. A mixed methodology gathered information from faculty who taught or published in blended learning. Data analysis included descriptive statistics and the…
Descriptors: Physical Therapy, Teacher Attitudes, Barriers, Experiential Learning
Wu, Wen-Chi Vivian; Manabe, Kinnosuke; Marek, Michael W.; Shu, Yu – Journal of Research on Technology in Education, 2023
This study aimed to foster development of the 21st-century five core competencies, including Creativity and innovation, Critical thinking and problem solving, Communication, Collaboration, and Computer-information literacy using Student-Centered Active Learning in an instructional design in which student groups created their own virtual reality…
Descriptors: 21st Century Skills, Computer Simulation, Creativity, Innovation
Duesing, Robert J.; Ling, Juan; Yang, Jiaqin – e-Journal of Business Education and Scholarship of Teaching, 2016
This study investigated the positive impact of a teaching practice on student learning outcomes in an online MBA program. An instructional project guideline was developed to help online students enhance their achieving required learning objectives corresponding to five categories of Bloom's Taxonomy. The course learning objectives are based on…
Descriptors: Guidelines, Online Courses, Graduate Students, Masters Programs
Hubbard, Melissa A.; Lotts, Megan – Communications in Information Literacy, 2013
This article reports on collaboration between an information literacy (IL) instructor and a special collections librarian to create a hands-on special collections experience for entry-level IL students within the context of a credit-bearing class. Data collected during this experience found that exposing students to these materials can increase…
Descriptors: Information Literacy, Special Libraries, Primary Sources, Library Instruction
Hall, Simin; Jones, Brett D.; Amelink, Catherine; Hu, Deyu – Journal of Effective Teaching, 2013
The purpose of this paper is to describe the development and implementation phases of online graduate nuclear engineering courses that are part of the Graduate Nuclear Engineering Certificate program at Virginia Tech. Virginia Tech restarted its nuclear engineering program in the Fall of 2007 with 60 students, and by 2009, the enrollment had grown…
Descriptors: Graduate Students, Engineering Education, Nuclear Energy, Program Descriptions
Fuglister, Jayne; Stegmoyer, Matthew; Castrigano, Renee – American Journal of Business Education, 2010
The rapidly changing environment in international business provides an excellent opportunity for instructors to design timely, adaptable, experiential learning, and open-ended cases. This paper presents and discusses how to prepare and use two such cases in the areas of bank accounting and international accounting. The cases can be offered and…
Descriptors: Experiential Learning, Accounting, Online Courses, Spreadsheets
Sedig, Kamran – Journal of Computers in Mathematics and Science Teaching, 2008
Many children do not like learning mathematics. They do not find mathematics fun, motivating, and engaging, and they think it is difficult to learn. Computer-based games have the potential and possibility of addressing this problem. This paper proposes a strategy for designing game-based learning environments that takes advantage of the…
Descriptors: Mathematics Education, Play, Mathematical Concepts, Geometry