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Jakob E. Barnard – ProQuest LLC, 2022
This project examined the adoption of cybersecurity into computing programs within liberal arts programs and whether the rate constitutes an innovative program. The research questions focused on the lived experience existing faculty members have had with the cybersecurity curriculum within liberal arts computing programs. Liberal arts general…
Descriptors: Hermeneutics, Phenomenology, Computer Security, Computer Science Education
Karen Woo; Garry Falloon – Australian Educational Researcher, 2025
Coding and computational thinking are being hailed as the new literacy for the twenty-first century, and have become increasingly common in schools world-wide. At the same time, the sector is facing a global shortage of technology teachers, and technology lessons are frequently being delivered by non-specialist teachers. Therefore, some have…
Descriptors: English Curriculum, Thinking Skills, 21st Century Skills, Elementary School Students
Souza, Isabelle M. L.; Andrade, Wilkerson L.; Sampaio, Lívia M. R. – Informatics in Education, 2022
Nowadays, solving problems is substantial for the social relationship human. Computational Thinking (CT) emerges as an interdisciplinary thought process encompassing mental abilities to help students solve and understand problems. Researchers invest in the methodological proposal of activities aimed at CT stimulation, educational approaches, and…
Descriptors: Robotics, Vocational Education, High School Students, Thinking Skills
Humble, Niklas – Education and Information Technologies, 2023
Due to increased need of professionals on the future labour market with competence in programming, many countries have integrated programming in kindergarten to grade 12 (K-12) education. In 2017, programming was integrated in Swedish primary and secondary school curriculum and the courses of Mathematics and Technology. Research has highlighted…
Descriptors: Secondary School Students, Mathematics Instruction, Programming, Teaching Methods
Sindhwani, Shyamli; Minissale, Gregory; Weber, Gerald; Lutteroth, Christof; Lambert, Anthony; Curtis, Neal; Broadbent, Elizabeth – Education Sciences, 2020
The ability to analyse aspects of visual culture--works of art, maps or plans, graphs, tables and X-rays--quickly and efficiently is critical in decision-making in a broad range of disciplines. Eye tracking is a technology that can record how long someone dwells on a particular detail in an image, where the eye moves from one part of the image to…
Descriptors: Eye Movements, Interdisciplinary Approach, Visual Literacy, Attention
Salvador, Rodrigo; Barros, Murillo Vetroni; Barreto, Bernardo; Pontes, Joseane; Yoshino, Rui Tadashi; Piekarski, Cassiano Moro; de Francisco, Antonio Carlos – Industry and Higher Education, 2023
This article aims to identify the challenges and opportunities in cross-program problem-based learning (PBL) in higher education, based on an Industry 4.0 case with undergraduate and graduate students studying for engineering degrees. The method for this research comprised a cross-program course structured to bring together undergraduate and…
Descriptors: Barriers, Industry, Educational Opportunities, Graduate Students
Bozan, Karoly; Stoner, Claire; Maden, Burcu – Information Systems Education Journal, 2023
User Experience Design (UXD) is an often-neglected area of the information systems (IS) curriculum. UXD classes specifically designed for IS students are still uncommon in IS programs and this study aims to add to the body of knowledge to prepare a more well-rounded future generation of IS professionals. With this goal in mind, this study…
Descriptors: Information Systems, Interdisciplinary Approach, Constructivism (Learning), Teaching Methods
Wolz, Sabine; Bergande, Bianca; Brune, Philipp – Cogent Education, 2022
Programming is an essential part of the curriculum of computer science non-major students. The motivation for the various elements of interdisciplinary degrees is often very low in computer science, which faces a gender gap as well. Differences between study courses and gender in confidence, attitude, student numbers, and motivation in computer…
Descriptors: Introductory Courses, Gender Differences, Computer Science Education, Nonmajors
Alsmadi, Mohareb Ali – EURASIA Journal of Mathematics, Science and Technology Education, 2020
This research aimed to investigate the requirements of the application of the STEM approach in teaching science and mathematics and the teachers' attitudes towards it. The study used descriptive approach. The study sample consisted of (159) male and female teachers chosen by the random stratified sample method from the study community represented…
Descriptors: STEM Education, Science Instruction, Mathematics Instruction, Teacher Attitudes
Tran, Yune – Journal of Educational Computing Research, 2019
The Computer Science Teachers Association has asserted that computational thinking equips students with essential critical thinking which allows them to conceptualize, analyze, and solve more complex problems. These skills are applicable to all content area as students learn to use strategies, ideas, and technological practices more effectively as…
Descriptors: Equal Education, Elementary School Students, Pretests Posttests, Computer Science Education
Rich, Kathryn M.; Yadav, Aman; Schwarz, Christina V. – Journal of Technology and Teacher Education, 2019
In order to create professional development experiences, curriculum materials, and policies that support elementary school teachers to embed computational thinking (CT) in their teaching, researchers and teacher educators must understand ways teachers see CT as connecting to their classroom practices. We interviewed 12 elementary school teachers,…
Descriptors: Thinking Skills, Teaching Methods, Faculty Development, Elementary School Teachers
Vicente, Aileen Joan; Tan, Tiffany Adelaine; Yu, Alvin Ray – Journal of Information Technology Education: Innovations in Practice, 2018
Aim/Purpose: This study was aimed at enhancing students' learning of software engineering methods. A collaboration between the Computer Science, Business Management, and Product Design programs was formed to work on actual projects with real clients. This interdisciplinary form of collaboration simulates the realities of a diverse Software…
Descriptors: Interdisciplinary Approach, Computer Science Education, Engineering Education, Business Administration Education
Lappalainen, Jouni; Rosqvist, Juho – International Journal of Mathematical Education in Science and Technology, 2015
This paper explores the ways students perceive the transfer of learned knowledge to new situations -- often a surprisingly difficult prospect. The novel aspect compared to the traditional transfer studies is that the learning phase is not a part of the experiment itself. The intention was only to activate acquired knowledge relevant to the…
Descriptors: Transfer of Training, Student Attitudes, Student Experience, Interdisciplinary Approach
Craig D. Howard; Cary Staples; Sébastien Dubreil; Lisa C. Yamagata-Lynch – International Journal of Designs for Learning, 2016
In this design case, we present an instructional design project that resulted in a French language learning game development system. What we describe here is not the game itself, but rather the pedagogical intervention that created what the design team termed a mobile "application farm," which in turn produced the game. The term…
Descriptors: Instructional Design, Computer Software, Teaching Methods, Computer Games
Lukowiak, Marcin; Radziszowski, Stanislaw; Vallino, James; Wood, Christopher – ACM Transactions on Computing Education, 2014
With the continuous growth of cyberinfrastructure throughout modern society, the need for secure computing and communication is more important than ever before. As a result, there is also an increasing need for entry-level developers who are capable of designing and building practical solutions for systems with stringent security requirements.…
Descriptors: Computer Security, Computers, Computer Software, Computer Science Education
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