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Malik, Khalid Mahmood; Zhu, Meina – Education and Information Technologies, 2023
The need for computer science (CS) education, especially computer network education, is increasing. However, the challenges of teaching students with diverse backgrounds and engaging them in hands-on activities to apply theories into practices exist in CS education. The study addressed the challenges by using project-based learning (PBL) and…
Descriptors: Student Projects, Active Learning, Experiential Learning, Computer Science Education
Riordan, Monica A.; Abo-Zebiba, Zamen; Marsh, Joseph – Teaching of Psychology, 2022
Background: Multimedia creation and curation for assignments have the potential to engage students in deeper learning. Objective: This study explored whether the same homework assignments delivered in paper versus multimedia format resulted in different student experiences. Method: Introductory psychology students submitted either traditional…
Descriptors: Introductory Courses, Psychology, Multimedia Materials, Assignments
Hudiburgh, Lynette M.; Garbinsky, Diana – Journal of Statistics Education, 2020
Although the use of tables, graphs, and figures to summarize information has long existed, the advent of the big data era and improved computing power has brought renewed attention to the field of data visualization. As such, it is crucial that introductory statistics courses train students to become critical authors and consumers of data…
Descriptors: Statistics Education, Data Analysis, Visualization, Teaching Methods
Ward, Julie Ann; Doyle, Madison – InSight: A Journal of Scholarly Teaching, 2020
Pedagogical research into cooperative learning and open educational resources supports an expectation for strong learning outcomes in both cases. This article is a guide to the implementation of a group assignment in a college introductory Hispanic literature course where students create critical editions of literary texts. The critical editions…
Descriptors: Introductory Courses, College Students, Open Education, Cooperative Learning
Pettijohn, James B.; Ragan, Kent P.; Ragan, Gay A. – Journal of Instructional Pedagogies, 2021
It is an easily observed reality that the typical college/university student is extremely comfortable with the use of technology and particularly with the use of the Internet. The authors contend that this fact almost requires that instructors of finance classes incorporate the use of web-based financial resources into their in-class presentations…
Descriptors: Introductory Courses, Assignments, College Students, Student Interests
Hellwege, Julia Marin – Journal of Political Science Education, 2019
Scholars have suggested that civic engagement in the United States is declining and some have argued that institutions of higher education are responsible for the fostering of civic engagement through efforts such as service learning. These opportunities may be created either through a top-down approach with student assignment to specific groups…
Descriptors: Citizen Participation, Student Centered Learning, Public Administration Education, Service Learning
Secules, Stephen; Lawson, Wesley – Advances in Engineering Education, 2019
This paper compares an innovative approach to teaching a required introductory C programming course to a traditional C programming course for electrical engineering (EE) students. The novel course utilizes hardware-based projects to motivate students to master language syntax and implement key programming concepts and best practices. In a mixed…
Descriptors: Programming, Introductory Courses, Required Courses, Engineering Education
Simonds, Jennifer; Behrens, Ellen; Holzbauer, Jessica – International Journal of Teaching and Learning in Higher Education, 2017
This paper presents a case study of a Competency-Based Education Introduction to Psychology course conducted in a small, private, traditional university in the western United States. Two competency-graded sections were offered, one online and one in the classroom. Eleven undergraduate students completed the online section, and 24 students…
Descriptors: Competency Based Education, Higher Education, Introductory Courses, Psychology
Hansen, David E. – Journal of Marketing Education, 2016
Researchers have found that the electronic methods in use for online team communication today increase communication quality in project-based work situations. Because communication quality is known to influence group cohesion, the present research examined whether online student project teams are more cohesive than traditional teams. We tested…
Descriptors: College Students, State Universities, Marketing, Electronic Learning
Graham-Squire, Adam; Farnell, Elin; Stockton, Julianna Connelly – PRIMUS, 2014
The Mat-Rix-Toe project utilizes a matrix-based game to deepen students' understanding of linear algebra concepts and strengthen students' ability to express themselves mathematically. The project was administered in three classes using slightly different approaches, each of which included some editing component to encourage the…
Descriptors: College Mathematics, Content Area Writing, Algebra, Educational Games
Huffman, Charles J. – Inquiry, 2013
In this study, students completed two different projects about personality. The results showed that while the students learned more about themselves, personalizing the material also increased their ability to understand core concepts.
Descriptors: Comprehension, Concept Formation, Experiential Learning, Relevance (Education)
Drougas, Anne; Harrington, Steve – Journal of Instructional Pedagogies, 2011
This paper describes a hypothesis testing project designed to capture student interest and stimulate classroom interaction and communication. Using an online survey instrument, the authors collected student demographic information and data regarding university service learning experiences. Introductory statistics students performed a series of…
Descriptors: Service Learning, Hypothesis Testing, Statistical Analysis, Student Projects