Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Games | 2 |
Foreign Countries | 2 |
Metacognition | 2 |
Problem Solving | 2 |
Thinking Skills | 2 |
21st Century Skills | 1 |
Attention | 1 |
Case Studies | 1 |
Cooperative Learning | 1 |
Design | 1 |
Dialogs (Language) | 1 |
More ▼ |
Publication Type
Tests/Questionnaires | 2 |
Dissertations/Theses | 1 |
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Elementary Education | 1 |
Secondary Education | 1 |
Audience
Location
Malaysia | 1 |
United Kingdom (London) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Yong, Su Ting; Gates, Peter; Chan, Andy Tak-Yee – International Journal of Game-Based Learning, 2019
This article explores the potential use metacognitive skills learned in computer games to teach mathematics. This study explored the similarities and differences in the learning of metacognitive skills between computer games and mathematics education. A mixed-methods approach was employed in which a quantitative survey (students, n=174) and a…
Descriptors: Metacognition, Thinking Skills, Skill Development, Computer Games
Allsop, Yasemin – Online Submission, 2019
This thesis examines children's thinking, learning and metacognition when designing their own computer games. The study aims to understand more about what kind of learning takes place, and how it emerges whilst children are authoring their own computer games. The aim is to get an insight into the cognitive processes students exercise that…
Descriptors: Computer Games, Thinking Skills, Metacognition, Learning Processes