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UK Department for Education, 2024
From September 2023 to March 2024, Faculty AI, the National Institute of Teaching (NIoT) and ImpactEd Group (representing the AI in Schools Initiative) have worked with the Department for Education (DfE) to deliver the Use Cases for Generative Artificial Intelligence in Education project. The project explored potential applications for Generative…
Descriptors: Artificial Intelligence, Technology Uses in Education, Ethics, Computer Science
Amoudi, Ghada; Tbaishat, Dina – Education and Information Technologies, 2023
Social network analysis involves delicate and sophisticated mathematical concepts which are abstract and challenging to acquire by traditional methods. Many studies show that female students perform poorly in computer science-related courses compared to male students. To address these issues, this research investigates the impact of employing a…
Descriptors: Computer Science, Graduate Students, Outcomes of Education, Educational Technology
Abirami, A. M.; Pudumalar, S.; Pandeeswari, S. Thiruchadai – International Journal of Adult Education and Technology, 2023
Software engineering is a core theory course offered in undergraduate engineering programmes which deals with various systematic approaches, methods, and tools that can be employed for designing, developing, testing, and maintaining quality software applications. It is one of the challenging courses for the teaching faculty. After graduation, the…
Descriptors: Educational Environment, Undergraduate Students, Computer Science Education, Computer Software
Karen Woo; Garry Falloon – Australian Educational Researcher, 2025
Coding and computational thinking are being hailed as the new literacy for the twenty-first century, and have become increasingly common in schools world-wide. At the same time, the sector is facing a global shortage of technology teachers, and technology lessons are frequently being delivered by non-specialist teachers. Therefore, some have…
Descriptors: English Curriculum, Thinking Skills, 21st Century Skills, Elementary School Students
Alluhaidan, Ala; Abu-Taieh, Evon M. – International Education Studies, 2020
Abstract The rapid growth of technology and related fields has led to creation in academia to match the expansion demand for IT professionals. One of the current majors that attract attention in industry is cybersecurity. There is a great need for individuals who are skilled in cybersecurity to protect IT infrastructure. Coaching a…
Descriptors: Outcomes of Education, Computer Security, Information Technology, Computer Science Education
Vieira, Camilo; Gómez, Ricardo L.; Gómez, Margarita; Canu, Michael; Duque, Mauricio – Educational Technology & Society, 2023
This paper describes the implementation and student learning outcomes of a nationwide professional development program for lower secondary and upper secondary school teachers to integrate computational thinking into the K-12 curriculum. Computational thinking comprises important concepts and skills that all students should develop to take an…
Descriptors: Thinking Skills, Computer Science Education, Secondary School Teachers, Faculty Development
Bubica, Nikolina; Boljat, Ivica – Informatics in Education, 2022
The new Croatian Informatics curriculum, which introduces computational thinking concepts into learning outcomes has been put into practice. A computational thinking assessment model reflecting the learning outcomes of the Croatian curriculum was created using an evidence-centered design approach. The possibility of assessing the computational…
Descriptors: Thinking Skills, Foreign Countries, Information Science Education, Computer Science Education
Wolz, Sabine; Bergande, Bianca; Brune, Philipp – Cogent Education, 2022
Programming is an essential part of the curriculum of computer science non-major students. The motivation for the various elements of interdisciplinary degrees is often very low in computer science, which faces a gender gap as well. Differences between study courses and gender in confidence, attitude, student numbers, and motivation in computer…
Descriptors: Introductory Courses, Gender Differences, Computer Science Education, Nonmajors
Gondi, Vamsi; Hua, David; Bajracharya, Biju Raja – Information Systems Education Journal, 2021
In the age of COVID-19, traditional teaching techniques are under scrutiny. Most concepts and labs in the area of information technology are intended to be taught face-to-face in labs using clusters and networking infrastructure. Simulation software's such as uCertify, Pearson online, etc.., are good alternative, but are not always a viable…
Descriptors: Computer Science Education, Computer Software, Computer Simulation, Information Technology
Ferris, Kaitlyn A.; Century, Jeanne; Zuo, Huifang – International Journal of Computer Science Education in Schools, 2021
This article reports on implementation of a problem-based learning intervention developed with the intention of finding time for computer science (CS) in the elementary school day. This study investigated differences in effects on students in particular socio-demographic groups using a quasi-experimental design. We first provide an overview of the…
Descriptors: Equal Education, Computer Science Education, Elementary School Students, Intervention
Deepamala, N.; Shobha, G. – Journal of Technology and Science Education, 2018
Final year or Capstone Project is the final and important phase of the undergraduate curriculum in a Computer Science Engineering program. Final year project is a course where all the skills learnt by the students in the course are applied and evaluated. The important aspects in the delivery of this course are (i) developing a model to train the…
Descriptors: Curriculum, Holistic Approach, Learning Experience, Undergraduate Students
Mahaney, Robert C.; Fisher, James H. – Journal of Information Technology Education: Research, 2019
Aim/Purpose: At a public, higher education program in information technology, faculty are frequently asked to evaluate their curricula concerning: course content, the matriculation experience, where and in what capacity graduates are employed, and future academic initiatives developed to keep pace with changes in technology. The problem is…
Descriptors: Computer Science Education, Information Systems, Curriculum Development, Information Technology
Bosnic, Ivana; Cavrak, Igor; Žagar, Mario – ACM Transactions on Computing Education, 2019
Various software engineering (SE) curricula in higher education have started including courses on global software engineering (GSE), carried out as internationally distributed project-based courses. These courses, known for their closeness to "real-world" work experience, emphasize the importance of involving industry partners as…
Descriptors: Computer Software, Higher Education, Student Projects, Experiential Learning
Lakanen, Antti Jussi; Isomöttönen, Ville – Informatics in Education, 2018
This longitudinal study investigates the impact of an extra-curricular programming workshop in student interest development in computer science. The workshop was targeted at 12-18-year old youngsters. A survey was sent to all previous participants with a known home address; 31.5% responded the survey (n = 197). This data was then combined with…
Descriptors: Computer Science Education, Extracurricular Activities, Programming, Workshops
Ela Joshi; Douglas Gagnon; Erin Smith – SRI Education, a Division of SRI International, 2024
In 2019, California State University (CSU), Chico was awarded a five-year Teaching Quality Partnership (TQP) grant to implement the Computational Literacy Across Secondary Settings (CLASS) program. The goal of this program was to recruit, prepare, and retain highly qualified individuals into the teaching profession, with a focus on high-need rural…
Descriptors: Teacher Effectiveness, Faculty Development, Partnerships in Education, Thinking Skills