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Gilson, Cindy M.; Polly, Drew; Strong, Kellan W. – Journal of Advanced Academics, 2022
Effective professional learning (PL) practices are essential for promoting experienced and talented teachers' continued growth, and ultimately, supporting student achievement, including gifted students. In this qualitative case study, we interviewed and surveyed 32 public and private school PK-12 teachers, an Executive Director, and a Board Member…
Descriptors: Elementary School Teachers, Secondary School Teachers, Teacher Attitudes, Faculty Development
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Wilson, Jay R.; Yates, Thomas T.; Purton, Kendra – Canadian Journal for the Scholarship of Teaching and Learning, 2018
A pilot study was conducted to explore student preferences, performance, and perceptions of experiential learning assessment following experiential learning instruction. A learning experience, using semi-directed instruction and experiential learning methods, was given to 13 student volunteers who were then assessed using a case study,…
Descriptors: Preferences, Experiential Learning, Pilot Projects, Foreign Countries
Hezel Associates, 2015
In February 2015, the State University of New York (SUNY) Chancellor Nancy L. Zimpher and the Business-Higher Education Forum announced a partnership to create over 100,000 new applied learning opportunities for SUNY students. This effort falls in line with Chancellor Zimpher's goal of ensuring that every SUNY student enrolled in an academic…
Descriptors: College Students, Student Attitudes, Experiential Learning, State Universities
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Yahr, Michael A.; Schimmel, Kurt – Research in Higher Education Journal, 2013
The Millennial generation, also known as Generation Y, has garnered much attention in the print and broadcast media and at academic conferences because of the challenges that they pose to universities and corporations. Aggregate characteristics and preferences of the Millennial generation and of Generation X, their immediate predecessors, have…
Descriptors: Generational Differences, Experiential Learning, Educational Environment, Simulation
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Croes, Jo-Anne V.; Visser, Melina M. – Journal of Information Systems Education, 2015
The Google Online Marketing Challenge (GOMC) is a global, online student competition sponsored by Google. It is a prime example of an experiential learning activity that includes using real money ($250 sponsored by Google) with a real client. The GOMC has yielded compelling results in student engagement and learning objectives related to the…
Descriptors: Internet, Search Engines, Experiential Learning, Marketing