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Natalie Simper; Amanda Berry; Katarina Mårtensson; Nicoleta Maynard – Canadian Journal for the Scholarship of Teaching and Learning, 2023
This study follows a network-based Assessment Redesign Project at a Canadian university to investigate engagement and sustained implementation. The following strategies were employed in the project: mini-grants, embedded support, a community of practice, and social networks. Assessment facilitators worked in discipline clusters to achieve mutual…
Descriptors: Evaluation, Foreign Countries, Higher Education, Critical Thinking
Culver, K. C.; Harper, Jordan; Kezar, Adrianna – Pullias Center for Higher Education, 2021
This toolkit helps design teams engage in this process of implementing the "Design for Equity in Higher Education" model. For each phase of the model, this toolkit provides a short description and offers some questions and suggestions to guide practice. [For the companion report, "Design for Equity in Higher Education," see…
Descriptors: Design, Program Implementation, Equal Education, Higher Education
Wang, Ting-Ying; Lin, Fou-Lai; Yang, Kai-Lin – ZDM: Mathematics Education, 2021
Students' negative affective performance in mathematics learning is a global problem, and the situation is especially challenging in high-achieving East Asian countries. Taiwan's Just Do Math (JDM) program was launched to resolve this problem and to serve as an example of successful scaling up with regard to implementation of innovation. We…
Descriptors: National Programs, Program Implementation, Program Effectiveness, Problem Solving
Amelia Auchstetter; Eben Witherspoon; Oluchi Ozuzu; Jonathan Margolin; Lawrence B. Friedman – American Institutes for Research, 2023
The purpose of this study was to evaluate the implementation and impact of the Pack program. The Pack was developed by the New York Hall of Science (NYSCI) and includes a digital game and set of curricular and professional development resources that aim to support computational thinking teaching and learning in middle school science and computer…
Descriptors: Computation, Thinking Skills, Educational Games, Program Implementation
Sulistyarini; Komalasari, Ayu; Dewantara, Jagad Aditya; Prasetiyo, Wibowo Heru; Rahmanie, Eka Fajar; Martono – Issues in Educational Research, 2022
This study explores in-depth information about the formation of pro-environmental behaviour and students' social responsibility through the "Adiwiyata" program in Indonesia. This study employed a qualitative method using observation, interviews, and documentation as the data collection techniques. The study was conducted at a senior high…
Descriptors: Foreign Countries, Social Responsibility, Problem Solving, High School Students
Stotz, Megan; Columba, Lynn – Journal of Interactive Learning Research, 2018
This study evaluated a classroom implementation of augmented reality (AR) for improving subitizing skills of preschool students. Children explored the mathematical concept of subitizing by using an AR enhanced board game, called "Creature Counting." The AR markers, which were friendly creatures, triggered the augmented reality functions.…
Descriptors: Child Care Centers, Preschool Children, Early Childhood Education, Kindergarten
Morrison, Jennifer R.; Risman, Kelsey L.; Reilly, Joseph; Eisinger, Jane M. – Center for Research and Reform in Education, 2020
The purpose of the present study was to gather data regarding the implementation of Prodigy in elementary schools in a mid-sized school district in the southern United States. Prodigy is a free, adaptive mathematics game provided by Prodigy Education. The program integrates curriculum-aligned mathematics content (Grades 1-8) in a game-based…
Descriptors: Mathematics Education, Mathematics Instruction, Supplementary Education, Remedial Mathematics
Fink Chorzempa, Barbara; Smith, Michael D.; Sileo, Jane M. – Teacher Education and Special Education, 2019
Within their teacher preparation courses and field experiences, preservice teachers are introduced to numerous instructional practices, not all of which are considered research-based. For this reason, instruction in how to evaluate the effectiveness of one's practices is essential, but it is often a lacking component of initial certification…
Descriptors: Evidence Based Practice, Decision Making, Problem Solving, Preservice Teachers
Morrison, Jennifer R.; Reilly, Joseph M.; Reid, Alan J.; Ross, Steven M. – Center for Research and Reform in Education, 2019
The present study sought to examine the impact of the Sanford Harmony and Inspire programs as implemented in 10 "showcase" elementary schools during the 2018-19 school year. This study is a continuation of Phase I of the Sanford Harmony and Inspire Demonstration Site program evaluation, which was conducted during the 2017-18 school year…
Descriptors: Program Evaluation, Elementary Schools, Social Emotional Learning, Outcomes of Education
Sen, Ceylan; Güler, Gürsel – Malaysian Online Journal of Educational Sciences, 2017
The study was conducted to reveal the effects of the instruction of different problem-solving strategies on the proportional reasoning skills of students in solving proportional problems in the 6th grade math's class. Quasi-experimental research model with pretest-posttest control group was employed in the study. For eight class hours, the…
Descriptors: Thinking Skills, Learning Strategies, Educational Strategies, Problem Solving
Gatti, Guido; Sharma, Priyanka; Fay, Derek – Pearson, 2019
MyPedia is an integrated, multi-subject system of learning for early and late elementary schools. Developed initially for modern aspiring private schools in India, it aims to support measurable improvement in learners' thinking skills. Each lesson in MyPedia is built on the 5i model of instruction, which structures the learning process into five…
Descriptors: Foreign Countries, Elementary Education, Integrated Learning Systems, Educational Technology
Herczog, Michelle M. – Social Education, 2014
The College, Career, and Civic Life (C3) Framework for Social Studies State Standards calls upon social studies teachers to enhance the rigor of civics, economics, geography, history and the other social studies disciplines while building the critical thinking, problem solving, and participatory skills of students to help them become actively…
Descriptors: Social Studies, State Standards, Critical Thinking, Problem Solving
Algozzine, Bob; Horner, Robert H.; Todd, Anne W.; Newton, J. Stephen; Algozzine, Kate; Cusumano, Dale – Grantee Submission, 2014
School teams regularly meet to review academic and social problems of individual students, groups of students, or their school in general. While the need for problem solving and recommendations for how to do it are widely documented, there is very limited evidence reflecting the extent to which teams effectively engage in a systematic or effective…
Descriptors: Problem Solving, Teamwork, Program Validation, Evaluation Methods
Algozzine, Bob; Horner, Robert H.; Todd, Anne W.; Newton, J. Stephen; Algozzine, Kate; Cusumano, Dale – Journal of Psychoeducational Assessment, 2016
Although there is a strong legislative base and perceived efficacy for multidisciplinary team decision making, limited evidence supports its effectiveness or consistency of implementation in practice. In recent research, we used the Decision Observation, Recording, and Analysis (DORA) tool to document activities and adult behaviors during positive…
Descriptors: Problem Solving, Participative Decision Making, Positive Behavior Supports, Meetings
Walker, Virginia L.; DeSpain, Stephanie N.; Thompson, James R.; Hughes, Carolyn – Grantee Submission, 2014
The Support Needs Assessment and Problem-Solving (SNAP) process is intended to assist educational teams in identifying and implementing supports for children with intellectual disability and related developmental disabilities (ID/DD) in K-12 schools. Each phase of the SNAP process is described, including identification of high priority support…
Descriptors: Educational Assessment, Educational Planning, Elementary Secondary Education, Needs Assessment
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