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Dan Sun; Fan Xu – Journal of Educational Computing Research, 2025
Real-time collaborative programming (RCP), which allows multiple programmers to work concurrently on the same codebase with changes instantly visible to all participants, has garnered considerable popularity in higher education. Despite this trend, little work has rigorously examined how undergraduates engage in collaborative programming when…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Undergraduate Students
Si Hoon Leow; Berinderjeet Kaur – International Journal of Science and Mathematics Education, 2024
Mathematical problem solving remains a struggle for many students today (Celebioglu et al., 2010; Englard, 2010; Gavaz et al., 2021; N. H. Lee et al., 2014; Yeo, 2011). Though intervention studies have reported measured impact on improving students' problem-solving abilities (Gavaz et al., 2021; Gidalevich & Kramarski, 2019; N. H. Lee et al.,…
Descriptors: Puzzles, Mathematics Instruction, Problem Solving, Grade 2
Maria Nielsen Stewart; Noah Brown; Amber Candela; Samuel Otten; Zandra de Araujo – Mathematics Teacher: Learning and Teaching PK-12, 2025
The authors developed an instructional nudges as part of a larger research project. These instructional nudges are designed to be small but powerful changes to teachers' existing practices. Some instructional nudges focus on modifying tasks used in classrooms. In this article, the authors share Rate and Review. The goal of Rate and Review is to…
Descriptors: Teaching Methods, Mathematics Instruction, Persuasive Discourse, Task Analysis
Nursel Ugur; Ünal Çakiroglu – International Journal of Technology in Education and Science, 2024
Facilitating Computer Science Unplugged (CS-unplugged) activities with reflective thinking activities lead students to in-depth reviews of their decisions and think of ways to solve the CS-unplugged problems. This study aims to evaluate the instruction enriched with reflective thinking activities to develop computational thinking skills. The study…
Descriptors: Reflection, Thinking Skills, Computer Science Education, Computation
Weng, Chunmeng; Chen, Congying; Ai, Xianfeng – International Journal of Technology and Design Education, 2023
This paper illustrates the design-based learning (DBL) approach to promoting the deep learning of students and improving the quality of teaching in engineering design education. We performed three aspects of research with students in a typical educational activity. The first study investigated students' deep learning before and after the DBL…
Descriptors: Learning Processes, Teaching Methods, Educational Quality, Design
Kwon, Kyungbin; Cheon, Jongpil; Moon, Hyunchang – Education and Information Technologies, 2021
As computational thinking (CT) gains more attention in K-16 education, problem-solving has been more emphasized as a core competency that can be found across various domains. To develop an evaluation framework that reveals students' problem-solving competency, this study examined solutions for the Bebras Computing Challenge which requires students…
Descriptors: Problem Solving, Competence, Computation, Thinking Skills
Duong Huu Tong; Pham Sy Nam; Nguyen Thi Nga; Le Thai Bao Thien Trung; Tang Minh Dung; Bui Phuong Uyen; Nguyen Nguyen Chuong – Mathematics Teaching Research Journal, 2024
Coordinate geometry is an important part of mathematics. It helps students develop thinking, logic, and problem-solving skills. This study was conducted to test the effectiveness of the CORE learning model in promoting students' mathematical problem-solving skills when they learn the method of coordinates in a plane. Consequently, this study used…
Descriptors: Teaching Methods, Instructional Effectiveness, Mathematics Instruction, Problem Solving
Kohen, Zehavit; Amram, Meirav; Dagan, Miriam; Miranda, Tali – Interactive Learning Environments, 2022
This study explores the self-efficacy and problem-solving skills of middle school mathematics students. The students -- 111 9th graders who were studying a unit for the analysis of function -- were given mathematics instruction that was based on either dynamic or static visualization. Findings revealed a positive impact of instruction that was…
Descriptors: Self Efficacy, Problem Solving, Mathematics Instruction, Visual Aids
Ayvazo, Shiri; Brill, Alit; Magal, Karen Samuel – TEACHING Exceptional Children, 2023
Problem-solving is a skill of fundamental importance for populations with developmental delays, and especially for students with Autism Spectrum Disorder (ASD). Training students with ASD to solve ill-defined problems is a challenging objective for educational and therapeutic teams. This is due to the myriad of unpredictable situations presented…
Descriptors: Autism Spectrum Disorders, Students with Disabilities, Teaching Methods, Intervention
Akgul, Elif Nur; Yilmaz, Rezan – Mathematics Teaching Research Journal, 2023
This study aims to examine the construction process of the square root concept of secondary school students in Realistic Mathematics Education (RME) based environment. The study was carried out in an 8th-grade classroom with 16 students from a secondary school in a city in the Black Sea Region. The research was designed qualitatively as a case…
Descriptors: Foreign Countries, Secondary School Students, Secondary School Mathematics, Mathematics Skills
Amalija Žakelj; Mara Cotic; Daniel Doz – Cogent Education, 2024
The present research investigates the effects of an active and experiential learning approach on eighth-grade students' mathematics achievement employing a quasi-experimental research design. A total of 231 students from four Slovenian primary schools participated in the study, with 101 students assigned to the experimental group (EG) and 130 to…
Descriptors: Foreign Countries, Secondary School Mathematics, Secondary School Students, Grade 8
Abasi-amefon O. Affia; Alexander Nolte; Raimundas Matulevicius – Informatics in Education, 2023
While Internet of Things (IoT) devices have increased in popularity and usage, their users have become more susceptible to cyber-attacks, thus emphasizing the need to manage the resulting security risks. However, existing works reveal research gaps in IoT security risk management frameworks where the IoT architecture -- building blocks of the…
Descriptors: Internet, Equipment, Information Security, Risk Management
Valeria Andreoni; Alice Richard – International Journal of Sustainability in Higher Education, 2024
Purpose: The purpose of this paper is to present the 2030 SDGs Game as a pedagogical tool for the promotion of interdisciplinary education. Based on the simulation of possible world outcomes for the year 2030, the game induces participants to reflect on the socioeconomic and environmental consequences of actions and facilitate the exploration of…
Descriptors: Interdisciplinary Approach, Sustainable Development, Foreign Countries, Teaching Methods
Ladapa Ladachart; Luecha Ladachart – Journal of Biological Education, 2024
The purpose of the current study is to qualitatively explore how Thai preservice biology teachers make decisions on, and informally reason about, an agriculture-based socioscientific issue (SSI). The SSI arises mainly as a controversy between two social classes, namely the agricultural and non-agricultural sectors, involving haze pollution.…
Descriptors: Biology, Science Instruction, Preservice Teachers, Teacher Education Programs
Haipeng Wan; Xue Zhang; Xinxue Yang; Shan Li – Education and Information Technologies, 2024
This study investigated the impact of problematization-oriented scaffolding and structuring-oriented scaffolding, incorporated within instructional videos, on students' computational thinking and their performance in programming education. We recruited 86 participants from three senior classes at a high school. Each of the three classes was…
Descriptors: Scaffolding (Teaching Technique), Instructional Design, Thinking Skills, Computer Science Education