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Cobb, Casey D.; Donaldson, Morgaen L.; Mayer, Anysia P. – Berkeley Review of Education, 2013
In this paper we describe the development and application of a research-based model for understanding the formulation and implementation of education policy. We draw upon research on policy implementation across a variety of contexts to create what we call the "high leverage policy" (HLP) framework. The HLP framework identifies three…
Descriptors: Policy Formation, Models, Educational Policy, Program Implementation
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Bajko, Robert; Hodson, Jaigris; Seaborn, Katie; Livingstone, Pamela; Fels, Deborah – Information Systems Education Journal, 2016
Gamification is an increasingly acceptable alternative to traditional classroom structures and practices that is based on the notion that games can be engaging to students. Gamification consists of applying game concepts such as challenges, rewards, and leaderboards to educational materials and courses. While gamification in the classroom is not…
Descriptors: Undergraduate Students, Multimedia Materials, Social Media, Student Participation