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Haigh, William – School Science and Mathematics, 1993
Describes the guess-and-check method and discusses the advantages of using computers to apply the methods to solve mathematics problems. Provides two examples that use BASIC programs to illustrate the method. (MDH)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Learning Strategies, Mathematics Education
Rieber, Lloyd P. – 1986
This study was conducted to determine whether young children, given the experience of Logo programming, would acquire problem-solving skills and be able to transfer those skills to other areas. The study also investigated Logo's effectiveness in teaching certain fundamental geometric concepts to children who were supposedly not developmentally…
Descriptors: Computer Assisted Instruction, Computer Graphics, Geometry, Grade 2