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Vidanaralage, A. J.; Dharmaratne, A. T.; Haque, S. – Australasian Journal of Educational Technology, 2022
Adapting innovative educational technologies to bolster students' academic learning is increasing rapidly. This study explored schema congruent and incongruent participants behaviour when experiencing video-based materials as the medium of learning within the frame of a flipped learning environment. The participants watched an educational learning…
Descriptors: Schemata (Cognition), Psychological Patterns, Emotional Response, Reaction Time
Barney, David C.; Prusak, Keven A. – Physical Educator, 2021
When discussing the game of dodgeball, people usually discuss it with fond memories and excitement for the thrill that came from the game. Then there were those who strongly disliked it for reasons that it was embarrassing, hurtful, and just not fun. The game of dodgeball has been played by many students in their physical education (PE) classes,…
Descriptors: Teaching Methods, Physical Education, Kindergarten, Elementary Secondary Education
Daniel Ginting; Ross M. Woods; Yusawinur Barella; Liem Satya Limanta; Ahmad Madkur; Heng Ee How – SAGE Open, 2024
This study aimed to investigate the effects of Storytelling Narrated Videos (SNV) on students' knowledge retention and transferability. A total of 56 students from a university in Indonesia were randomly assigned to a quasi-experimental research design exposed to SNV and to Lecture Narrated Videos (LNV). Two videos were created to deliver content…
Descriptors: Story Telling, Educational Technology, Retention (Psychology), Knowledge Level