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Virtual Reality Simulation: Effects on Academic Performance within Two Domains of Writing in Science
Lamb, Richard L.; Etopio, Elisabeth; Hand, Brian; Yoon, Sae Yeol – Journal of Science Education and Technology, 2019
The purpose of this study was to investigate the role textbooks can play on writing complexity and lexical density as a proxy for critical thinking and ultimately learning, in relation to argumentative and summative writing when integrated with a virtual reality experience. In this study, differences in writing complexity and lexical density…
Descriptors: Computer Simulation, Instructional Effectiveness, Academic Achievement, Technical Writing
Moon, Jung Aa; Brockway, Debra – Journal of Research on Technology in Education, 2019
The current study investigated how a guidance method that segments a complex task into simpler subtasks affects adults' inquiry-based learning in a science simulation environment. In a multivariate inquiry task, participants were asked to investigate the effects of all variables in one round of inquiry. In another group, participants were guided…
Descriptors: Active Learning, Inquiry, Cognitive Processes, Difficulty Level