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Tao, Yingxu; Zou, Bin – Computer Assisted Language Learning, 2023
Technological progress has enhanced classroom gamification in a number of learning contexts. Kahoot! as a digital game-based learning platform is being increasingly integrated into teaching environments to facilitate effective classroom learning. The research focused on Chinese students' perceptions of using Kahoot! in classroom teaching in order…
Descriptors: Student Attitudes, Educational Games, Audience Response Systems, English (Second Language)
Ebadi, Saman; Rasouli, Rezvan; Mohamadi, Mona – Interactive Learning Environments, 2023
Student response systems (SRS) have been used to provide teachers with immediate feedback on learners' performance to understand their weaknesses and strengths. This exploratory study is aimed at focusing on both distractive and facilitative aspects of using SRS in English as a foreign language (EFL) classes to assess learners' understanding of…
Descriptors: Foreign Countries, Undergraduate Students, Second Language Learning, English (Second Language)
Almusharraf, Norah – Interactive Learning Environments, 2023
This study functioned as a digital literacy technique that aided in raising students' motivation and classroom dynamics in reviewing writing structure, terminologies, and related knowledge. This study investigated the effects of integrating questioning strategies with the game-based student response system (GSRS), Kahoot!, into English literature…
Descriptors: Game Based Learning, English (Second Language), Second Language Learning, Online Courses
Mays, Benjamin R.; Yeh, Hui-Chin; Chen, Nian-Shing – Asia-Pacific Education Researcher, 2020
While Audience Response System (ARS) such as Kahoot! can promote learner self-regulation and enhance comprehension by engaging cognitive processing on multiple levels, learning behavior in questioning with ARS was understudied. The present study explores the use of Kahoot! with student-generated questioning, to report the effect on students'…
Descriptors: Audience Response Systems, Questioning Techniques, English (Second Language), Second Language Learning
Roussel, Stephanie; Galan, Jean-Philippe – Language Learning & Technology, 2018
This study investigated clicker-use impact in a legal German lecture, given to 65 French students of Law in which the learning focus was both language and content. 36 participants who attended the entire course were tested. Upon their introductory session, students took a preliminary two-fold multiple-choice questionnaire involving 16 questions on…
Descriptors: German, Second Language Learning, Second Language Instruction, Introductory Courses
Çelik, Sercan; Baran, Evrim – Technology, Pedagogy and Education, 2022
The educational potentials of using student response systems (SRSs) as emerging mobile technologies in higher education classrooms are increasing. The need to understand and integrate these technologies into English as a Foreign Language (EFL) contexts has become evident. This mixed-methods study aimed at investigating the effects of an…
Descriptors: Audience Response Systems, English (Second Language), Second Language Learning, Second Language Instruction
Kent, David – Language Learning & Technology, 2019
Although studies using student response systems (SRSs) within the English as a foreign language (EFL) classroom are relatively rare, there is increasing evidence from a range of disciplines to highlight the potential behind application of these systems for student learning. Consequently, this study contributes to filling this gap by demonstrating…
Descriptors: Audience Response Systems, Teaching Methods, English (Second Language), Second Language Learning