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Emmanuel Rodriguez; Eniko Csomay – CATESOL Journal, 2024
Choosing relevant vocabulary to teach in ESL composition courses can be a difficult task for instructors. They often rely on intuition rather than empirical methods for vocabulary selection. This paper presents two case studies where corpora were used either to select vocabulary items for instruction or to scaffold student learning of vocabulary…
Descriptors: Vocabulary Development, English (Second Language), Second Language Learning, Second Language Instruction
Poole, Frederick J.; Clarke-Midura, Jody – Language Learning & Technology, 2023
Research involving digital games and language learning is rapidly growing. One advantage of using digital games to support language learning is the ability to collect data on students learning in real time. In this study, we use educational data mining methods to explore the relationship between in-game data and elementary students' Chinese…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, Data Analysis
Yuyus Saputra; Fuad Abdullah – MEXTESOL Journal, 2023
Language learning engagement has awakened interest in recent decades. This has taken place because engagement enables students to perform physical and mental, goal-directed, and purpose-driven activities. Unfortunately, keeping students emotionally engaged during Emergency Remote Teaching (ERT) remains under-researched. Therefore, this study…
Descriptors: Distance Education, Emotional Response, English (Second Language), Second Language Instruction
Farhady, Hossein; Selcuk, Merve – Iranian Journal of Language Teaching Research, 2022
Diagnostic assessment (DA) in language classrooms is reported to have a substantial role in providing immediate and quality feedback for remedial work that would improve learning (Alderson, Brunfaut & Harding; 2014; Hattie & Timperley, 2007; Huhta, 2008; Jang & Wagner, 2013). However, applying DA in class remains a challenge for many…
Descriptors: Language Teachers, English (Second Language), Second Language Learning, Second Language Instruction
Calvo-Ferrer, José Ramón – International Journal of Game-Based Learning, 2021
The frequency of word exposure in teaching materials, along with corrective feedback, has often been identified as a powerful variable in the learning of vocabulary in a foreign language. The effect of the number of times an action is presented as accurate in digital game-based language learning scenarios (i.e., knowledge of correct response [KCR]…
Descriptors: Feedback (Response), Error Correction, Computer Games, Video Games