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Showing 1 to 15 of 31 results Save | Export
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Bridgid Finn; David B. Miele; Allan Wigfield – Grantee Submission, 2023
The "remembered success effect" (Finn, 2010) refers to the finding that challenging academic tasks that start or end with extra opportunities for success are often preferred to challenging tasks that do not include these opportunities. Research on the remembered success effect has identified some memory processes that are thought to give…
Descriptors: Success, Difficulty Level, Mathematics Instruction, Student Motivation
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Reza Hemmati; Nourollah Zarrinabadi; Hadighe Ebrahimi – Learning Environments Research, 2024
The college classroom is the main setting of higher education institutions, wherein students get unique opportunities to learn and form new relationships and experiences. This study aimed to provide a qualitative description of female students' experiences of college classrooms. The participants were 28 undergraduate female students who were…
Descriptors: Foreign Countries, Females, Undergraduate Students, Public Colleges
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Xiaozhe Yang; Pei-Yu Cheng; Xin Liu; Sheng-Pao Shih – Education and Information Technologies, 2024
This paper presents a new art metaverse prototype, constructed using virtual reality technology to create an immersive scene with a specific artistic style and integrate virtual avatar technology to allow interaction with characters in the art painting. Ninety-six college students participated in the study, divided into two groups: the virtual…
Descriptors: Computer Simulation, Simulated Environment, Art Education, Technology Uses in Education
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Zhong, Lin – Smart Learning Environments, 2022
While role-playing games and personalized learning have been regarded as effective tools to improve students' learning, incorporating personalized learning into role-playing games is challenging and approaches are limited to cognitive and motivational variables. Aiming at expanding approaches to incorporate personalization into role-playing games,…
Descriptors: Individualized Instruction, Role Playing, Cognitive Processes, Difficulty Level
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Barut Tugtekin, Esra; Dursun, Ozcan Ozgur – Education and Information Technologies, 2022
One of the objectives of this research is to develop and validate the Instructional Material Motivation Scale for Single-Use (IMMS-SU) instrument in the Turkish context. The IMMS-SU was developed and validated in a two-phased process on a sample of 1654 students. The Exploratory Factor Analysis revealed that IMMS-SU included 14 items…
Descriptors: Animation, Interaction, Video Technology, Program Effectiveness
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Yuya Arai – Reading in a Foreign Language, 2022
In second or foreign language (L2) extensive reading (ER) studies, learners have been encouraged to read easy books despite the lack of consensus concerning how to define book difficulty. In light of previous studies reporting that book difficulty can play an important role in learners' affect in ER (e.g., Bahmani & Farvardin, 2017; Chiang,…
Descriptors: Reading Strategies, Time, Difficulty Level, Student Attitudes
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David James Woo; Deliang Wang; Kai Guo; Hengky Susanto – Education and Information Technologies, 2024
This mixed methods study explores EFL students' experiences and perceptions as they learn to write a composition with ChatGPT's support in a classroom instructional context. Students' perceptions are explored in terms of their motivation to learn about ChatGPT, cognitive load and satisfaction with the learning process. In a workshop format,…
Descriptors: Foreign Countries, Secondary School Students, Second Language Instruction, English (Second Language)
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Essmiller, Kathy; Asino, Tutaleni I.; Ibukun, Ayodeji; Alvarado-Albertorio, Frances; Chaivisit, Sarinporn; Do, Thanh; Kim, Younglong – Research in Learning Technology, 2020
This study addresses the question of how to facilitate instruction and practice with virtual reality to mitigate the detrimental impact of cognitive load associated with use in simple procedural tasks. The study collected data from 63 college students aged 18 years and above from a university in the southern part of the USA. Each study participant…
Descriptors: Computer Simulation, Self Efficacy, Student Motivation, College Students
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Onat Küçük – Turkish Journal of Education, 2023
This study aims to investigate preservice English teachers' motivations for choosing the teaching career, and their student burnout levels. The correlation between these variables, and the participants' perspectives about student burnout reasons in English Language Teaching departments were examined. The sample consisted of 466 preservice English…
Descriptors: Preservice Teachers, Teacher Burnout, Teacher Education Programs, English (Second Language)
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Rahimi, Muhammad; Zhang, Lawrence Jun – Reading and Writing: An Interdisciplinary Journal, 2019
This study explored the effects of increasing the number of elements and the degree of reasoning on second language (L2) writing and also examined the relationship between writing motivational beliefs and anxiety and L2 writing in simple versus complex tasks. Sixty upper-intermediate L2 learners were invited to write simple and complex…
Descriptors: Second Language Learning, Writing (Composition), Student Motivation, Anxiety
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Jones, Lee Kenneth; Hite, Rebecca L. – Electronic Journal for Research in Science & Mathematics Education, 2020
To ensure a robust pipeline of computer scientists worldwide, male and female students must perceive computer science (CS) as a viable field of study and career. Using expectancy-value theory (EVT) as an interpretive framework, this paper reports on a descriptive case study conducted within a CS course in a private, international high school in…
Descriptors: Foreign Countries, High School Students, Computer Science Education, Enrollment
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Massolt, Joost; Borowski, Andreas – International Journal of Science Education, 2020
Pre-service physics teachers often do not recognise the relevance for their future career in their university content knowledge courses. A lower perceived relevance can, however, have a negative effect on their motivation and on their academic success. Several intervention studies have been undertaken with the goal to increase this perceived…
Descriptors: Physics, Preservice Teachers, Relevance (Education), Science Teachers
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Li, Junmin – Education Sciences, 2021
Universities face the challenge of constantly improving the quality of higher education and changing the learning behaviour of students, from passive reactive learning to active self-regulated learning. Learner-centred, constructively designed learning tasks offer a great opportunity here. This paper investigates to what extent the learning…
Descriptors: Student Centered Learning, Self Management, Independent Study, Undergraduate Students
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Zumbach, Joerg; von Kotzebue, Lena; Pirklbauer, Constanze – Journal of Educational Computing Research, 2022
Augmented Reality (AR) has become an emerging educational technology in classroom practice and science education. While most research and contemporary meta-analyses reveal benefits with regard to knowledge acquisition and motivation of Augmented Reality-based learning environments, most of the studies lack a clear and fair control condition. In…
Descriptors: Computer Simulation, Educational Technology, Science Education, Educational Environment
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Sun, Yanyan; Gao, Fei – Educational Technology Research and Development, 2020
This study examines the relationships among intrinsic motivation, critical variables related to technology adoption, and students' behavioral intention in mobile-assisted language learning (MALL). To test the hypothesized model through a path analysis, 169 survey responses were collected from undergraduate students who were foreign language…
Descriptors: Student Motivation, Educational Technology, Technology Uses in Education, Intention
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