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Géraldine Heilporn; Sawsen Lakhal; Marilou Bélisle – Pedagogies: An International Journal, 2024
The COVID-19 pandemic has accelerated the digital shift in higher education and forced university faculty to transform their courses into a blended or online modality to comply with current public health measures. Many instructors have implemented blended online courses, which combine synchronous and asynchronous online teaching and learning…
Descriptors: Blended Learning, Electronic Learning, Distance Education, Learning Experience
Ying-Lien Lin; Wei-Tsong Wang; Chih-Chen Kuo; Pi-Hsin Chen – Education and Information Technologies, 2025
This study explores the factors influencing students' online game-based learning (OGBL) performance. At present, motivating students to engage in learning actively represents a significant challenge faced by teachers and other stakeholders. Additionally, the findings of a variety of OGBL studies have been inconsistent or contradictory,…
Descriptors: Formative Evaluation, Incentives, Game Based Learning, Electronic Learning
Cultivating Self-Directed Learning Abilities in K-12 Students through Immersive Online Virtual Tours
Rustam Shadiev; Suping Yi; Fahriye Altinay – Interactive Learning Environments, 2024
The present study employed virtual reality technology to develop online learning environments that facilitated student cultural and self-directed learning. Junior high school participants engaged in creating virtual tours, sharing them with peers online, and implementing self-directed learning strategies. A one-group posttest-only design was…
Descriptors: Independent Study, Computer Simulation, Tourism, Technology Uses in Education
YangHyun Kim; Alex Kumi-Yeboah – Distance Education, 2025
The rapid growth of digital technologies has expanded opportunities for faculty to assist students with diverse self-regulatory abilities in online higher education. Yet, limited research explores effective strategies for supporting racially diverse students' self-regulated learning (SRL) in online learning. Further, new research has called for…
Descriptors: Self Management, Online Courses, Student Diversity, Educational Technology
Yunus Emre Avcu; Yavuz Yaman – Journal of Inquiry Based Activities, 2024
A differentiated science activity was created for gifted students. The focus is on Sustainable Development Goal 15 (SDG-15) for life on land, enhancing engagement, self-regulated learning skills, and scientific creativity in gifted students. The activity spanned eight lesson hours, with tasks encouraging observation, inquiry, and creative…
Descriptors: Gifted, Individualized Instruction, Science Instruction, Computer Simulation
Asnawi Muslem; Faisal Mustafa; Ruhul Reffina Rahayu; Eridafithri – Electronic Journal of e-Learning, 2024
Google Classroom has been frequently used as an e-learning platform to substitute for Learning Management System (LMS), and the use of its features (Classwork, Stream, People, etc.) varies among teachers with different goals, focuses, and familiarity. However, research has not addressed how the selection of Google Classroom features affects…
Descriptors: Computer Software, Virtual Classrooms, Teaching Methods, English (Second Language)
Jerry Huang; Atsushi Mizumoto – Education and Information Technologies, 2025
This study aimed to examine the effect of incorporating the generative pre-trained AI chatbot, ChatGPT, into an instructor-led writing class on the motivation of Japanese university students. This study examines changes in students' Ideal L2 Self, Ought-to L2 Self, and L2 Learning Experience using Dörnyei's L2 Motivational Self System (L2MSS)…
Descriptors: Artificial Intelligence, Teaching Methods, Computer Software, Technology Uses in Education
Masruddin; St. Hartina; Muhammad Ahkam Arifin; Abbas Langaji – Cogent Education, 2024
Flipped Learning is an alternative model for an online learning which combines asynchronous video lectures and synchronous practice problems. The purpose of this study was to investigate the effect of Flipped Learning through Repeated Instruction and Direct Feedback on the students' behavioural, cognitive, and emotional engagement. A qualitative…
Descriptors: Flipped Classroom, Learner Engagement, Direct Instruction, Feedback (Response)
Dung My Ho – Journal of Information Systems Education, 2024
Inspired by the Vietnamese government's national digital transformation program and the persistent COVID-19 pandemic implications, including the potential for disease resurgence, Tra Vinh University has adopted a strategic blended learning approach. This approach seamlessly combines traditional classroom instruction with advanced online pedagogy…
Descriptors: Foreign Countries, College Students, Online Courses, Electronic Learning
Ho Xue Li Shirley; Kean Wah Lee – International Journal of Computer-Assisted Language Learning and Teaching, 2023
Virtual and augmented reality have grown in popularity as learning tools in the workplace in recent years. This study looks at how corporate learners perceive the use of extended reality technology in the workplace. Corporate learners utilise a variety of learning technologies, and their opinions of these resources have an impact on their adoption…
Descriptors: Employee Attitudes, Workplace Learning, Simulated Environment, Computer Simulation
Ying Zhang – Computer Assisted Language Learning, 2024
The role of practice has been largely overlooked in second/foreign (L2) pragmatics research. Furthermore, very few studies have directly compared the effects of different "practice contexts" (e.g. practice in a telecollaborative context versus practice in a face-to-face context) on L2 learners' pragmatic competence (e.g. in compliment…
Descriptors: Second Language Learning, Telecommunications, Video Technology, In Person Learning
Elina Malleus; Grete Arro; Triinu Jesmin; Esta Kaal; Mihkel Kangur; Arko Olesk; Liisa Puusepp; Jaanus Terasmaa; Terje Väljataga – Environmental Education Research, 2024
When teaching about complex phenomena (e.g. concepts related to the natural environment), good quality questioning could lead to a more profound conceptual change. However, asking questions that help students to construct new knowledge is a challenge for many educators. To help promote better questioning, we analyzed the kind of questions (N =…
Descriptors: Environmental Education, Concept Formation, Attitude Change, Questioning Techniques
Peng Tan; Xiangshi Ren; Zixue Cheng; Yi Ji – Education and Information Technologies, 2024
In the Digital Heritage Education (DHE) classroom, students use digital tools to assist in understanding intangible cultural heritage (ICH), which comprises intricate knowledge. However, students may still encounter obstacles when trying to produce creative designs. To address this issue, we propose a framework that adopts a human-engaged…
Descriptors: Electronic Learning, Cultural Background, Heritage Education, Educational Technology
Jo-Chi Hsiao; Jason S. Chang – Interactive Learning Environments, 2024
During the COVID-19 pandemic, global teachers gained extensive experiences with teaching online courses. To design quality online courses in the post-pandemic era, the impact of the latest technology, such as artificial intelligence (AI), must be considered. Investigating how teachers incorporate AI-powered tools and how students perceive learning…
Descriptors: Artificial Intelligence, Technology Uses in Education, Electronic Learning, English (Second Language)
Gonzalo Alfonso Beltrán Alvarado; Adriana Patricia Huertas Bustos – Electronic Journal of e-Learning, 2024
The main objective of this study was the design and validation of a mobile learning environment (ML) based on Augmented Reality (AR) visualization with the purpose of developing skilled trades in the field of carpentry in indigenous populations. A pedagogical model focused on lifelong learning was used, in order to promote the acquisition of…
Descriptors: Indigenous Populations, Physical Environment, Simulated Environment, Synthesis