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Yu-Ju Lan; Scott Grant; Hui-Chin Yeh – Educational Technology & Society, 2025
This study investigated the use of virtual chatbots in a 3D multi-user virtual environment (3D MUVE) to enhance the communication skills of Chinese as a foreign language (CFL) learners. Several virtual chat agents, developed using pattern matching techniques and embedded in Second Life, created a blended learning environment in which CFL learners…
Descriptors: Artificial Intelligence, Communication Skills, Educational Technology, Technology Uses in Education
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Belle Li; Chaoran Wang; Curtis J. Bonk; Xiaojing Kou – TechTrends: Linking Research and Practice to Improve Learning, 2024
This study explores the integration of generative AI, specifically ChatGPT, in self-directed language learning (SDLL) as perceived by YouTube content creators. Through thematic analysis of in-depth interviews with 14 prominent online language educators with related YouTube videos on ChatGPT, the present study investigates: (1) their perceptions of…
Descriptors: Artificial Intelligence, Online Courses, Second Language Instruction, Language Teachers
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Monthon Kanokpermpoon – LEARN Journal: Language Education and Acquisition Research Network, 2025
Social media is widely used in many different sectors worldwide. In language education, it can impact students' language learning, and students may have diverse opinions about its use. This study aimed to explore how Thai university students conceptualise social media and their perceptions of it. An elicitation task, "social media is like ……
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Figurative Language
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Chun Lai; Boning Lyu; Lianjiang Jiang; Yang Gong – Language Learning & Technology, 2025
Teachers' role identities shape their teaching practices. However, research on the interplay between language teachers' role identities and classroom technology integration is rather limited. Based on interview responses and classroom observations of eight K-12 language teachers, this study revealed two contrastive forms of role identities that…
Descriptors: Language Teachers, Professional Identity, Elementary Secondary Education, Teacher Role
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Hyunhwa Chang; Jinsoo Park; Jihae Suh – Education and Information Technologies, 2024
Artificial intelligence (AI) technology significantly impacted educational institutions, and AI application in education brought new perspectives to develop improved technology-enhanced learning systems. Recently, novel approaches in technology-enabled learning utilizing virtual reality (VR) instead of traditional multimedia materials, digital…
Descriptors: English Language Learners, Elementary School Students, Computer Simulation, Second Language Instruction
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Jinyan Wang – ECNU Review of Education, 2024
Purpose: This study investigates university in-service English as a Foreign Language (EFL) teachers' perceptions of technology integration and the relevant factors that may affect their technology integration in the classroom. Design/Approach/Methods: This multiple case study applies Teo's extended technology acceptance model (TAM) and the theory…
Descriptors: Teacher Attitudes, Technology Integration, English (Second Language), Second Language Instruction
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Mahdi Zalani; Nouroddin Yousofi – Smart Learning Environments, 2024
This study examined the influence of using Instagram on EFL learners' critical thinking in language institutes. The participants were 98 students (40 males and 58 females) studying English at three branches of a language institute in Iran who were 20-24 years old and shared the same L1 which was Persian. They were selected through purposive…
Descriptors: English (Second Language), Second Language Learning, Critical Thinking, Social Media
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Fariba Foroutan Far; Mahboubeh Taghizadeh – Computer Assisted Language Learning, 2024
This study investigated the effects of digital and non-digital gamification on EFL learners' learning collocations, satisfaction, perceptions, and sense of flow. The participants divided into three groups of digitally gamified, non-digitally gamified, and non-gamified classes were 75 Iranian EFL students at B1 level. In each class, students were…
Descriptors: Gamification, Technology Uses in Education, English (Second Language), Second Language Learning
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Serhat Güzel; Cevdet Yilmaz – JALT CALL Journal, 2025
Gamification has been studied in the context of English as a foreign language (EFL) teaching as an intriguing approach, and its impact on language skills and motivational states of learners has been an area of interest; however, further experimental and qualitative accounts on the matter are still required. Additionally, the construct of 'self' as…
Descriptors: Gamification, English (Second Language), Second Language Instruction, Program Effectiveness
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Van Tuyet Thi Phan; Tan Quoc Nguyen; Khang Duy Nguyen – TESL-EJ, 2025
This study investigated the effects of video dubbing on EFL learners' pronunciation as well as explored their attitudes toward the technique at a private school in the Mekong Delta. A quasi-experimental design that followed a pretest-posttest group gathered both qualitative and quantitative data to address these issues. The participants are young…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Pronunciation
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Giovanni Zimotti; Claire Frances; Luke Whitaker – Technology in Language Teaching & Learning, 2024
This study explores the perceptions of second language (L2) educators on the surge of Large Language Models (LLMs) like ChatGPT, and their potential impact on language education. We surveyed over 100 L2 instructors, asking questions about their ideas for AI-proofing assignments, their policies, and their perceptions of how this tool will impact…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Second Language Instruction
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Zola Chi-Chin Lai – International Journal of Computer-Assisted Language Learning and Teaching, 2025
This study examines the impact of artificial intelligence (AI)-assisted blended learning on writing self-efficacy and resilience among lower intermediate English as a foreign language learners. Using a quasi-experimental design, it compares outcomes of an experimental group using AI tools with a control group receiving traditional instruction.…
Descriptors: Artificial Intelligence, Blended Learning, Writing Instruction, English (Second Language)
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Yi-chen Chen – JALT CALL Journal, 2024
The study investigates perceptions of AI-facilitated creativity in English as a Foreign Language (EFL) digital storytelling (DST). Focusing on language learners, instructors, and audience, the research explores how AI influences creative processes and how such creativity is perceived across different perspectives. Over a six-week period, 32 EFL…
Descriptors: Foreign Countries, Undergraduate Students, Artificial Intelligence, English (Second Language)
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Kiki Juli Anggoro; Uswatun Khasanah – Research in Learning Technology, 2024
Technology in language instruction has become a new norm due to its effectiveness, and one example is the Teams-Games-Tournaments (TGT) method. The purpose of this study is to measure students' achievement in English language classes by using technology-infused TGT and ask the students to evaluate their learning experience with this method. This…
Descriptors: English Language Learners, Technology Uses in Education, Foreign Countries, Educational Games
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Jing Wu – JALT CALL Journal, 2024
Since ineffective foreign language (FL) vocabulary teaching has been shown in the higher education of mainland China, this study aims to achieve a satisfactory vocabulary teaching outcome through the construction of a computer-based systematic vocabulary teaching mode. Based on constructivism, the mode was established with three essential teaching…
Descriptors: Second Language Instruction, Vocabulary Development, Computer Assisted Instruction, Undergraduate Students
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